Joined February 2019
47 Photos and videos
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15 Dec 2021
Seeing myself in the credits of Halo Infinite is definitely an amazing achievement. It's been an amazing journey working with so many talented individuals for the last 2 years and launching this title, I'm excited to see what the future holds for me next!
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Justice retweeted
2 Aug 2021
Face off against fellow Halo Insiders right now for a limited time - Arena Slayer has been enabled in the #HaloInfinite tech preview! Reminder: Matches in this playlist may start without a full roster, but players will be added in as soon as possible to ensure a 4v4 experience.

ALT A Spartan uses the Grappleshot to get to the ceiling in Recharge, then Headshots another player.

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26 Feb 2021
We finally get to show the campaign off, super happy! So much work has gone into fidelity the last several months, it's so awesome to be a part of such a talented team.
25 Feb 2021
In this month's Inside Infinite, we take a closer look at the development of Zeta Halo and, how it's being brought to life for our campaign. Join us as we sit down with some members of the Halo Infinite development team to learn more. 🌌 aka.ms/InsideInfiniteFeb2021
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Justice retweeted
8 Dec 2020
As 343 Day draws to a close, we're excited to offer a closer look at Halo Infinite development and share our updated launch window of Fall 2021. Read more in the first Inside Infinite: aka.ms/InsideInfiniteDec2020
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26 Nov 2020
I made an fps postprocessing effect that allows your character to go invisible. Created with a mix of a render texture and a post processing effect, the player can smoothly go in and out of invisibility. #Unity3D #MadeWithUnity #IndieDev #IndieGameDev youtube.com/watch?v=KjLgfW2D…
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21 Oct 2020
Adding to my last post with something new I'm trying out, doing some in daylight since the last area was secluded and dark, might try to optimize this to be open world potentially! youtube.com/watch?v=EfnafMpx… #Unity3D #MadeWithUnity #indiedev #IndieGameDev
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16 Oct 2020
I've been recently working on a voxel art game for fun in my free time, I haven't posted in a bit, so here's some progress, next up is figuring out loot, combat and monsters now that movements together! youtu.be/-aw6dKx9Kfc #Unity3D #MadeWithUnity #indiedev #IndieGameDev
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24 Aug 2020
#ExtraJam2020 #Unity3D #madewithunity Come try out our game, we'd love some feedback!
24 Aug 2020
Here's a look at my newest game jam game, Nema! This is my 4th time doing an @ExtraCreditz Jam and it's fun every time! justice-shultz.itch.io/nema #ExtraJam2020 #madewithunity #gamejam Shoutout to the team: @Alexzoin @RaySoyama @rumduolfairy @travisb_who @JusticeShultz
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22 Aug 2020
Having some fun with a team working on a game for the @ExtraCreditz game jam as a tech artist. Here's some portals I made with a wireframe view to show the overall geo composition. The shader behind this thing is pretty neato. #Unity3d #madewithunity #gamejam
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22 Aug 2020
Here's a short video to show the actual motion
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Justice retweeted
23 Jul 2020
Become the Master Chief and save humanity in the most expansive Halo campaign ever made. #HaloInfinite 📺: youtu.be/HZtc5-syeAk 🌐: aka.ms/CampaignEvolved

ALT Overlook of a Halo Ring vista from Master Chief's point of view on an elevator.

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Justice retweeted
24 Jun 2020
SIGNAL DETECTED
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#GGJ20 #GGJ2020 #GGJSeattle #Unity3D Little ways in to GGJ 2020 and I have an effect for light coming from a crack working! Gonna be neat to get this all put together!
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31 Dec 2019
#unity3d #unitydev I've been spending some time working on extending Unity's hierarchy and inspector, here's a little demo of quick enable/disable and color selection highlights!
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17 Dec 2019
#Unity3d #MadeWithUnity #UnityDev #GameDev Over the last 3 days I've been putting together a little VR shooter for fun in Unity and decided to go with Halo as the theme, this was the end result: youtu.be/QKuZOvfSBXk
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