Joined August 2022
1,418 Photos and videos
Pinned Tweet
4 Nov 2025
2
23
2,508
Stuff that we can do with Mesh Bevel node. (This is a node Tool, not a modifier)
1
4
76
2,051
Fun, but useless knowledge now...
1
2
23
997
Variable bevel setup in Blender 5.2. With mitering. Big thanks to Howard Trickey for fixing the issues :) projects.blender.org/blender…
3
3
52
1,804
This setup is much cleaner:
5
119
This tutorial gives a very tip nice how to make a bezier easing group. youtu.be/9Wlgy13dQek?si=6KKH… But there is an issue; it doesn't do exactly what one would expect it to do. Here is a fixed version. You have to "flatten" the curve before sampling, otherwise factor doesn't match X
6
297
Nice little QOL update in 5.2 I like these kind of things..
2
84
Introducing bugs, and then giving advices like this is bit annoying > projects.blender.org/blender…
2
1
184
Also, using Rotate and Scale to control Bezier points makes life so much easier.
There is a nice "rule" for Beziers I saw in some Illustrator YT tutorial; Keep your all your control points horizontal or vertical. It doesn't work in all cases, but it really helps in building a simplified base that is easy to control.
66
Line to Line intersection. I think this is internally my most beautiful group :) Scene: patreon.com/posts/line-to-li…
2
1
11
486
Does anyone know what this Rick Rubin does? I find tons of videos about creativity and bullshit, but not a single thing he has created. (expect that eccentric character he plays)
a reminder that branding matters.
1
311
khellstr retweeted
Replying to @ThatNgonGuy
Couldn't stop. Kink in Coil
1
1
9
213
I came up with this image of Field after some discussions what is a field. It may not be fully agreeable for all..
1
7
289
Simple quality of life group that draws mesh normals. At some point I will collect my assets and publish them in some more ordered manner. Download free: patreon.com/posts/draw-mesh-…
4
155
How many fields there are in this image?
1
1
177
My current view is that there is one field. Field that reads Position and Index data, and operates with that using the Vector Math node.
114
This is how you can count unique values in a field. Thanks to @quackarooners for this clever solution :)
1
1
12
620
5.2 has a lot of interesting stuff, that goes mostly under radar, as cloth and bevel gets all the attention :) Stuff like Geometry Bundles that will allow us to use something like global variables. In this setup I set the radius values in the Global Values empty. Those... 1/x
2
3
41
1,900
values are used both in Circles and Points objects. If I change the value in Global Values, both Points and Circles will be changed. And as we can pin properties panel, which is great, we can have a set of Global Variables always easily accessible in UI, independent of selection
4
188
Bevel node is here. Nice. ...but why this isn't linear 🤔
3
5
76
6,291