Joined January 2019
138 Photos and videos
Legends retweeted
Alright Listen carefully, here's a secret about The Devouring in #vrchat👀 Have fun with the debug menu we had in the world since day 1. Check the vid out for everything you can do and how to unlock it. 😈
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Legends retweeted
Apr 30
Episode 4 of my game devlog is live on youtube. In this episode I talk about Bobs legs. #indiedev #unity (Hover over the preview to get the link to the full vid)
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Legends retweeted
ahhh, its been so hard not to talk about this for ages! Bullet Time Agent is coming to steam and Meta Quest Store! This has been in the planning for a long time with Studio CyFi handling the standalone release for both PC VR and Quest! Please show them a lot of support by wishlisting on steam❤️ #vr #indiedev
Announcing Bullet Time Agent! Coming 2026 to #Steam & #MetaQuest Originally created by @LakuzaVR Bullet Time Agent is an action-adventure bullet hell. Slow time & dodge storms of bullets as you punch through robot-filled arenas. WISHLIST on Steam: store.steampowered.com/app/4…
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Legends retweeted
Announcing Bullet Time Agent! Coming 2026 to #Steam & #MetaQuest Originally created by @LakuzaVR Bullet Time Agent is an action-adventure bullet hell. Slow time & dodge storms of bullets as you punch through robot-filled arenas. WISHLIST on Steam: store.steampowered.com/app/4…
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Legends retweeted
22 Dec 2025
I went on an indefinite break from VRChat world creation back in May, with the intention to explore other platforms/options. I won't be returning to VRC as a world creator anymore, the break from it is now permanent. So what did I choose? Standalone games for platforms like Steam. I plan to keep making games for PC VR first (with desktop/non-VR support too), as I fall into the group that desperately want more PC VR games that aren't held back by untethered/mobile VR parity. Mobile VR support will be considered after the pc versions are complete, if doable. How can I? if I don't like the growing complexity of vrc world dev? I'm using a standalone version of Cyantrigger and with the help of my close friends at Studio CyFi, & the transition has been really smooth to standalone. I think this is a key part of my choice and it not being an empty promise, as I'm not working in the dark here. If I need help with something (which is a lot) I have my friends to help me through it. Plus, I have access to everything game devs have the freedom to use like plugins/scripts from asset store. So do I have a project in development? Not yet. I'm in the R&D phase, learning lots of new techniques & aspects of coding to help in future projects. I am already at the stage that I can recreate everything I've done from my past worlds, so anything I learn now is completely new stuff I lacked the skill to do before. A big focus of this R&D phase is learning how to make more advanced NPC/enemy logic, since I want to do more combat heavy projects. 2026, whats the plan? I want to be more open with what I'm working on, sharing stuff I'm happy with and also stuff that I've found difficult so far, so you can keep track of my journey to making my first standalone game for PC VR. So if you do choose to stick around, thank you.
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Legends retweeted
25 Nov 2025
My #VRChat game "Mimic" RELEASES in TWO days on Nov. 27! Another event for those busy with Thanksgiving follows on Friday! Mimic will enter Labs at 21:00 UTC! Check trailer or event links for your local time.
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Legends retweeted
24 Nov 2025
1 year ago today, I released Bullet Time Agent. One of my greatest achievements of my life, to bring an original idea I had in 2018 to life from scratch. Thank you to everyone that played it. 🙇‍♂️ If you enjoyed it, please share your screenshots, end photos or even favorite clips in the replies below. #vr #vrchat #bullettimeagent
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Legends retweeted
ZFighter Black Friday Sale! This is the lowest price ever offered, so get it before Dec 1! assetstore.unity.com/package… #Unity3d #AssetStore #gamedev
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Legends retweeted
20 Oct 2025
4 years ago today, I hit upload for the very first time of my upcoming #VRChat game, Mimic. Inspired by Werewolf and Shadows House, it's a thrilling social-deduction game. Thank you so much to everyone who helped me. The images show old the old map and the current lobby.
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Legends retweeted
3 Aug 2025
Took part in this years Game Maker's Toolkit game jam with @CyanLaser @jendaviswilson @LegendsVR Theme was "loop" with 4 days to make something. You can play our entry using link: itch.io/jam/gmtk-2025/rate/3… Appreciate anyone who tries it out & gives a rating to help out. 🏄#GMTK2025 #indiedev
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Legends retweeted
A little glimpse into my environment's progress! ✨ Today I wrapped up the wood trim sheet and finally swapped out the color blocks for the final texture. I love how with just one texture and a few color variations, the whole town has come together beautifully!🥹🫶 #WIP #EnvArtMastery
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Legends retweeted
28 May 2025
I'm going on an indefinite break from vrchat world creation. I personally feel that I don't fit into VRChat's vision of what a world creator should be/ not in their target market. Its been 7 long years though of working on worlds almost daily (those that know me well, know I didn't really take breaks). I enjoyed making the worlds i've made, I'm super proud of them all, I got to fulfill a childhood dream of one day making games. Thank you to everyone that has enjoyed or continues to enjoy my work. 🥳😎 I'll still attend events and I'll be first in line to play the latest adventure worlds from other creators😁(for me those worlds will always get me to log into to vrc). But as a creator, I've lost the motivation to keep making things for this platform after recent events. This may change over time, i'm certainly open to see VRChat change but I'll also be looking into other platforms and options as well as seeing if I even want to continue creating vr content in the future. ✌️
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28 May 2025
Thank you Cyan for standing in the gap for the community, again. CyanTriggers lives a little longer, but let’s not forget: One person carried the weight of an entire community’s workflow. Let's Honor that. Be kind. Be reflective. This isn’t just a fix. It’s call for change.
28 May 2025
CyanTrigger v4.4.4 Bug Fix I have always intended to make this fix. I said before that I would keep CyanTrigger maintained for Udon 1. CyanTrigger was designed to be fairly future-proofed based on the architecture of Udon. VRChat introduced an api change that broke CyanTrigger.
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Legends retweeted
28 May 2025
CyanTrigger v4.4.4 Bug Fix I have always intended to make this fix. I said before that I would keep CyanTrigger maintained for Udon 1. CyanTrigger was designed to be fairly future-proofed based on the architecture of Udon. VRChat introduced an api change that broke CyanTrigger.
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Legends retweeted
25 May 2025
This WAS my new #vrchat adventure world that I was working on for 6 months using Cyantrigger.😔 Was still early in development, alot of the visuals/NPCs still a work in progress. My other side projects using cyantrigger: - JSR Festival save system - 'BTA' stages 2 3 for Quest
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Legends retweeted
With the issue finally coming to a head around #VRChat losing CyanTrigger, I'd like to talk about my point of view about the Creator Journey. Here's a portion of a presentation board I made in 2022 (prior to my VRChat contracting work) 🧵
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Legends retweeted
23 May 2025
The new VRChat sdk is not compatible with CyanTrigger. If this affects you, voice your concerns to @VRChat and include specifics on why the official tools do not provide what you need. Do not rely on unofficial tools. Community members shouldn't be responsible for creators.
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Legends retweeted
23 May 2025
latest patch notes from VRChat, looks like cyantrigger won't be supported going forward which cuts off a lot of world creators like myself🫡 VRChat never made a viable alternative to cyantrigger in the 5 years of sdk3 being a thing. Learning C# just for vrchat world creation is pointless, since I can just go standalone releases instead (not being a programmer was literally the only thing keeping me tied to vrchat since there was a way for me to make games without being one). So, I there probably won't be any new worlds from me in VRChat. Need to think about what I'm going to do going forward 😰
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Legends retweeted
It's Spring Sale time! We are offering our recently-released assets for **50% off** until May 1! Shop now: assetstore.unity.com/publish… ZFighter — Manage z-fighting with this Unity Editor tool Industrial & Office Interiors — Modular environment pack #unity3d #indiedev #gamedev
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