I added in outlines for interactables! It's shocking how much better exploration feels when you know what you can investigate. :D Hahahahaha
Also, Gordon has a voice now. . .? Wonder where that came from.
mfngame.dev (wishlist here!) #screenshotsaturday
Spookware art contest!
Create your "skele-sona" and comment it below for a chance to...wait for it....be in the next chapter of Spookware! The winner will be chosen by the devs at the end of Spookware week this Friday!
Okay, I need some opinions.
I want to adjust the inventory to open at an angle so you can see the guns on the lid and feels more in-world. However, the cursor needs to follow the angle of the tray, due to a couple things.
Is it worth doing this way?
mfngame.dev
Kyle is Famous: Complete Edition. . .
IS RELEASED!!!!!!!!!
- NEW ENDINGS WOOT WOOT (117 total)
- Voice acting by @GetGianni
- Fully-featured story creator
- Complete visual overhaul
- Bonus story by @WritNelson
Steam, Switch, and Mobile: kyleisfame.us
Well, here's my first #Blocktober post! A little nervous showing it after seeing the awesome posts from other developers so far 😅
Some of these images are from my last game, but the one in the forest is from my current side-scroller endeavor! #gamedev
Some of the awesome posters and paintings that @LightArcStudio has been making for wall art.
All of them are investigate-able, and the plan is to have all of them be added to the (in-progress) files menu. :)
(Wishlist here!) mfngame.dev#screenshotsaturday