Level 19 multi-class gamedev who likes to build stuff. Credits: Riddick EFBB, The Darkness, Yoku's Island Express, Colors!, Indy Great Circle and now (redacted)

Joined April 2009
158 Photos and videos
Pinned Tweet
15 Jul 2025
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Jens❤️Nintendo
Winner of over 90 awards, now in your hands! #IndianaJones and the Great Circle is available now on #NintendoSwitch2.
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Jens Andersson retweeted
Don't fear making a 2 week game. Those 8 months will be the most fulfilling 2 years of your life!
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Friends at the @colorslive_ SonarPen factory!
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Friends at Tencent, Shenzhen!
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Friends in Hong Kong!
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5 months using code agents: - The early frustration is gone. - I now intuitively where Claude will do well, and what to do myself. - Some days I don't use it at all. Others, I run 3 concurrent sessions. - Full automation is the now the frontier. Still discovering the ceiling.
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Jens Andersson retweeted
Extreme Forklifting 3 is OUT NOW!
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Old friend at Breda University of Applied Sciences. I had the honor of doing an impromptu guest lecture for some of their game dev students.
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Friends in Amsterdam. Workation here this week!
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Old friends at Hazelight office!
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Result of 3 months using code agents: - Went over the "hump" a few weeks ago - Starting to see accelerating returns - This thanks to session setup docs containing the "right" info - And developing good intuition of what's easy/hard for agents Probably at 2-3x efficiency now.
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Jens Andersson retweeted
testing mirrors in project genie, they definitely don't work correctly, but the results are funny
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Jens Andersson retweeted
AirDraw on Apple Vision Pro is incredible when you toggle on physics. Being able to interact with your 3D drawings makes them feel like they are actually in your room.
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Result of 2 months using code agents: - Marginally more code produced - More advanced solutions feel within scope - Overall progress 50% slower, because I choose to go for those solutions. Will likely pay off? - I miss coding “in the zone” But I think I'm getting better...
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Hollow Knight: Silksong, 60h Fatigue prevented 100%-ing, but still happy to have experienced this incredible game. It proved me wrong on boss fights – In Silksong I love them. Like in the best action animes, you enter a state of dance-like flow. Magnificent use of mastery.
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Jens Andersson retweeted
Netflix has agreed a deal to acquire the film and streaming business of Warner Bros Discovery, which also includes game developers behind Mortal Kombat and Hogwarts Legacy. videogameschronicle.com/news…
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Clair Obscur: Expedition 33, 13h Wanted this one posted ahead of TGA. Really wonderful game – looks/sounds amazing and a fantastic take on the classic turn-based JRPG combat (normally not a fan). Very very good. My only complaint was some awkward dialog.
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Keeper, 2h I’ve never played as a Lighthouse (!) before. Wandering through spectacular visuals with some light puzzles have never been this weird. Huge congrats to on the release to my great friends @p1xelcoder, @Snof, and everyone else at Double Fine!
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V Rising, 80h to defeating Dracula I played this fantastically designed co-op combat/survival/base-builder with my kids in a self-hosted game. Borrows the great bosses-gate-progress from Valheim (also borrowed?), but with cleaner progression. Great combat and fun exploration.
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Jens Andersson retweeted
FIND EDDIE VELVET Announcement Trailer for our Survival Horror Metroidvania Silver Pines, Releasing 2026
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