We are a team of professionals that specialize in game development, VR/AR applications, and AI solutions.

Joined July 2014
129 Photos and videos
Lost Our Box retweeted
🎮 It’s #TrailerThursday! Indie devs, drop your game’s Trailer or a sneak peek of your project below! Let’s boost those wishlists and spread the love for #indiegames! (If you have a Presskit with a trailer for download and you want the trailer on my Youtube channel, then just hit me up with a link) 🚀 #gamedev #indiedev #gamedesign #indiegamedev #indiegame #gamedevelopment #dev
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Lost Our Box retweeted
Indie devs, it’s your time 🎮 #ShowcaseThursday is here > drop your game below and let’s get more indie games seen. 🎥 a short gameplay clip / screenshots 🎮 Include your games name description 🕹️ genre platform ✨ one thing you’re proud of this week
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#ScrivenMage Gameplay Trailer Write spells, combine with shapes and modifiers, and unleash them in fast-paced multiplayer combat. Making spellcasting physical, expressive, and strategic. #VR #VRGaming #GameDev #IndieDev #GameplayTrailer #TrailerTuesday youtu.be/DQ0i1OuLlhU
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Some spells are turning out to be useful for more than one thing. Fire now can be aimed at the ground to fly like a jetpack, paired with Big gives the player even more mobility. Trying to make spells feel multi-purpose and dynamic. #VR #VRGaming #GameDev #IndieDev #ScrivenMage
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First look at a work-in-progress arena for the VR wizard duel game I’m building. Still early, but the fights are going to look real epic. #VR #VRGaming #GameDev #IndieDev #ScrivenMage
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#ScreenshotSaturday Spellcasting just got a lot faster! Players can quickly pull up a spell wheel to select spells slots without going back to the book every time — and each hand has its own loadout, so you can prep multiple spells at once. #VR #VRGaming #GameDev #IndieDev
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The grimoire can now float in front of the player. You can move it, let go, and keep writing while it stays in place. This already feels a lot better for the flow of fast-paced spellcasting in VR. #VR #VRGaming #GameDev #IndieDev #ScrivenMage
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#ScreenshotSaturday 5 days until Bullet Barrage Basketball launches on Steam. 🏀🔥 Dodge bullets. Bully your rivals. Hit impossible shots. Survive the chaos. Wishlist here: store.steampowered.com/app/4… #indiegame #gamedev #bullethell #indiedev
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Started putting together the tutorial level layout for my VR wizard duel game. Nice seeing the game start to feel like a real place instead of just test spaces. #VR #VRGaming #GameDev #IndieDev #ScrivenMage
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What happens when you mix basketball with bullet hell? You get Bullet Barrage Basketball — launching April 16 on Steam. 🏀💥 It’s almost time to step onto the most dangerous court in gaming. Wishlist now and prepare for chaos. steampowered.com/app/4101530 #IndieGame
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#MondayMotivation Spells are now more dynamic by adding a modifier (big, small, fast, etc). Here I'm testing fireballs with no modifier, the "small" and then the "large" modifiers. Follow for more updates on this magic duel game. #VR #VRGaming #GameDev #IndieDev #ScrivenMage
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#FeedbackFriday I’ve been testing visible arms in my VR wizard duel prototype and I’m curious what people actually prefer. For VR games, do you prefer seeing your body/arms, or just floating hands? Comment below #VR #VRGaming #GameDev #IndieDev
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#ThumbsUpThursday One thing I’m really happy with this week is that spell combinations are starting to feel distinct. This one is Ice Protection. #VR #VRGaming #GameDev #IndieDev #ShowcaseThursday #ScrivenMage
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Players have bodies now! Added full-body IK to the VR wizard duel prototype so you can see yourself and other players in-game. Still rough, but it already makes everything feel much more real. #VR #VRGaming #GameDev #IndieDev #ScrivenMage
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Won the fight. The AI did not take it well. #VR #VRGaming #GameDev #IndieDev #ScrivenMage
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#ScreenshotSaturday First look at AI combat in my VR wizard duel game. I threw 3 fireballs at it. It dodged all 3. #VR #VRGaming #GameDev #IndieDev #MadeWithUnity #ScrivenMage
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Happy #FollowFriday, #ScrivenMage, a VR wizard duel game where spells are cast by writing in a spellbook ✍️ The gun spell gives the ultimatum of damage or move. Other #gamedev / #indiedev folks, let's connect! If you're working on something, drop it below
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