Indie devs, it’s your time 🎮
#ShowcaseThursday is here > drop your game below and let’s get more indie games seen.
🎥 a short gameplay clip / screenshots
🎮 Include your games name description
🕹️ genre platform
✨ one thing you’re proud of this week
Sumo Battlegrounds is OUT NOW on Steam!
Enter the ring in a strategic board-game showdown where positioning is power and one clever move can turn the tables.
Launch week: 20% OFF!
Play now: steampowered.com/app/3243800#IndieGame#StrategyGame#Steam
Sumo Battlegrounds is out today on #Steam! 🥋
Trap, outthink, and push your opponent in a tactical 9x9 board game where you push your opponents off the board.
Play solo or challenge friends in PvP
#StrategyGame#IndieGame#LaunchDay
Buy it 20% off now: steampowered.com/app/3243800
Some spells are turning out to be useful for more than one thing.
Fire now can be aimed at the ground to fly like a jetpack, paired with Big gives the player even more mobility.
Trying to make spells feel multi-purpose and dynamic.
#VR#VRGaming#GameDev#IndieDev#ScrivenMage
First look at a work-in-progress arena for the VR wizard duel game I’m building.
Still early, but the fights are going to look real epic.
#VR#VRGaming#GameDev#IndieDev#ScrivenMage
#ScreenshotSaturday
Spellcasting just got a lot faster!
Players can quickly pull up a spell wheel to select spells slots without going back to the book every time — and each hand has its own loadout, so you can prep multiple spells at once.
#VR#VRGaming#GameDev#IndieDev
The grimoire can now float in front of the player.
You can move it, let go, and keep writing while it stays in place.
This already feels a lot better for the flow of fast-paced spellcasting in VR.
#VR#VRGaming#GameDev#IndieDev#ScrivenMage
Started putting together the tutorial level layout for my VR wizard duel game.
Nice seeing the game start to feel like a real place instead of just test spaces.
#VR#VRGaming#GameDev#IndieDev#ScrivenMage
What happens when you mix basketball with bullet hell?
You get Bullet Barrage Basketball — launching April 16 on Steam. 🏀💥
It’s almost time to step onto the most dangerous court in gaming.
Wishlist now and prepare for chaos.
steampowered.com/app/4101530#IndieGame
#MondayMotivation
Spells are now more dynamic by adding a modifier (big, small, fast, etc).
Here I'm testing fireballs with no modifier, the "small" and then the "large" modifiers.
Follow for more updates on this magic duel game.
#VR#VRGaming#GameDev#IndieDev#ScrivenMage
#FeedbackFriday
I’ve been testing visible arms in my VR wizard duel prototype and I’m curious what people actually prefer.
For VR games, do you prefer seeing your body/arms, or just floating hands?
Comment below
#VR#VRGaming#GameDev#IndieDev
Players have bodies now!
Added full-body IK to the VR wizard duel prototype so you can see yourself and other players in-game.
Still rough, but it already makes everything feel much more real.
#VR#VRGaming#GameDev#IndieDev#ScrivenMage
Happy #FollowFriday,
#ScrivenMage, a VR wizard duel game where spells are cast by writing in a spellbook ✍️
The gun spell gives the ultimatum of damage or move.
Other #gamedev / #indiedev folks, let's connect!
If you're working on something, drop it below