More Final Fantasy Resonance details!
- Inspired by classic Final Fantasy games, especially FF5.
- Turn-based combat
- Idea started 6-7 years ago
- Development time was much shorter
- Crystals are central to the story, maybe more than any other FF game
- Story is about a father-child relationship
- Like a follow up to FF4,5,6
- Homage to classic Final Fantasy
- Esper summons
- Plot line from FF Brave Exvius
- Reworked dialog and scenarios
- Redesigned for consoles
- 20 Visions in the game
- Combat is a blend of FF5’s job system customization and FF6’s character traits
- Stagger system
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