consumed by 1d6 normal rats; thinking adventures thought leader; lead writer at Tuesday Knight Games (Mothership etc); email at lukegearing.games@gmail.com; 4⁄3
the book i wrote about bounty hunting is now live on backerkit. it has so many words. it has so many people. it even has a spaceship or two.
you should also look at all the other mothership month stuff.
backerkit.com/c/projects/tue…
near tpk in odnd. if they had done 1 less point of damage to the (ancient red) dragon before it used breath weapon they'd all be dead. they used dimension door to attack the brain directly (see diagram below) . then a djinn next door resurrected everyone in exchange for freedom
if you find me a weakened state you must not be afraid. grasp a rock or similar implement and cave in my skull. such a chance will not present itself twice.
I would never compare my indie game to a tasteful blend of MECHWARRIOR, HALF-LIFE, and DEUS EX. When indie developers such as myself refuse to subordinate our work to AAA games, we can explore new and inspiring concepts in marketing beyond cheap references and A/B testing
book club book club book club! one week from today! we're reading one of my favorite new (free) adventures, "Sag River Extreme Cold Research Facility, Alaska." by that scurvy dog, @LukeGearing—come join us for discussion!
In case you missed it: @pickettweets and Wythe spoke with the brilliant RPG writer Luke Gearing (@LukeGearing) on Why We Roll about what makes a great adventure, his new-ish gig working on Mothership, and much more
podcasts.apple.com/us/podcas…
ALT Just got hit with a big unexpected expense (almost 7k) on top of the usual crushing debt. So, if you're looking for custom art for albums/books/merch/anything please drop me a note asap! I also have a large selection of art ready to go and available for use. I'll be opening my personal commission list and original art drop very soon.