In #anticitizenred news you can catch us and some of the meanest, nastiest games in the world at @zlimbratski's Brutal Indies Unleashed event!
Be here youtube.com/live/KqrV_JBmqHM on the 12th or be square!
In #anticitizenred news, we've been working hard on our environments and lighting (especially for our day time scenes), come take a look at our progress!
#indiegamedev#unrealengine
Thanks to #HideoKojima for coming by and visiting the Queebly Software studio while you’re in town to check out our new demo for #AnticitizenRed
Good luck with your talk tonight!
In #anticitizenred news. you can now dash out of a dive impact, which performs a powerslide that lets you shmoove even harder on enemies.
#indiegamedev#unrealengine
Stoked to be a part of the @FrostyGamesFest showcase!
We’ve got cool new stuff to show off and can’t wait to see what all the other heaps sick aussie games!
June 8th at 9am AEST, chuck it in your calendar
In #anticitizenred we believe in the Australian dream. And as an Australian, I’ve had recurring dreams about tumbling onto the tracks and getting completely flattened by a Tangara. So, naturally, we put that experience in the game. You're welcome.
#unrealengine#indiegamedev
In #anticitizenred news: we’ve been hard at work on a new level that lets you experience the authentic Australian ritual of navigating through Wynyard to catch a train.
(Yes, every Australian can slowmo dive to dodge bullets. No, I can’t prove it)
#indiegamedev#unrealengine
In #anticitizenred news we're working on our NPC dialog system and non combat areas. Take a look at some of our wacky fellas and Bigger Banana that we have in our completely accurate depiction of a futuristic black town. #indiegames#UnrealEngine