Today we present a new framework for measuring human-like general intelligence in machines (what some people call AGI).
Conventional AI benchmarks today assess only narrow capabilities in a limited range of human activities.
We propose that a more promising way to evaluate human-like general intelligence in AI systems is through a particularly strong form of general game playing: studying how and how well they play and learn to play all conceivable human games — what we call the ``Multiverse of Human Games''.
Taking a first step towards this vision, we introduce the AI GameStore, a scalable and open-ended platform that uses LLMs with humans-in-the-loop to automatically construct standardized and containerized variants of popular human games on digital gaming platforms.
As a proof of concept, we generated 100 such games based on the top charts of Apple App Store and Steam, and evaluated seven frontier vision-language models (VLMs) on short episodes of play. The best models achieved less than 10% of the human average score on the majority of the games.
Check out our website to play the games, see how agents play, and build agents to solve them!