Joined August 2021
349 Photos and videos
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Many thanks to @HexRaysSA for porting IDA PRO to Windows ARM64. Now it's finally possible to use it from a Windows phone with high performance ahaha) F5 Decompilation button doesn't work at the moment for some reason, but that's beta build anyway.
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I got a fully workable source code of MCCToolChestPE (this app was developed by @cynodontA). It was decompiled using ILSpy then polished using Cursor AI until got fully workable and compilable sources. Gonna publish later. ARM64 port already exists lol😆
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Ahh, looks like IDA PRO was finally ported to Windows ARM64. Gonna test it on my Windows ARM64 phone later.
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Source Code of modified Bad Piggies (which is much better than original in any term) WAS FINALLY PUBLISHED!!! github.com/Goggs77/bp-reboot… Unlike original it has infinity build grid in any level and Infinity items, and several new items more optimized for true creative.
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Вот бы кто-нибудь сделал неофициальный трейлер Create Aeronautics опираясь на это видео целиком.
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А вас тоже бесят тормозятлы, которые прутся 40km/h за пол километра до своего поворота, даже когда можно 60?
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Just found it inside leaked Minecraft Legends 1.2.9 LOL.
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Successfuly patched leaked MCPE 0.6.1 source code (t.me/MDLC_main/812) several minutes ago to make it compatible with Windows 11. Of course no mouse grabbing. Should I try to compile it to Windows ARM32 and ARM64? Or maybe patch it to change compiler from MSVC to MINGW?
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Also now it works with Visual Studio 2022
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It will be re-uploaded to the MDLC archive because Mojang will try to delete all information as always. And it doesn't matter that it's not a Bedrock version or a developer version. The same goes for the MCPE 0.6.1 source code, even though it's too old.
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I wanted the Amulet Map Editor to have this option by default, but in the end I had to do it myself. youtu.be/R_-LYqPrwvI Hollow Shell is a plugin capable of emptying the insides of mountains, plains and other terrain elements with flexible emptying settings.
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THE END OF THE DARK ERA OF NBT EDITORS. For many years, the ability to edit modern Minecraft Bedrock worlds on Android was lost and no one could change it. And now in 2026 this era is finally over. (1/8)
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This means that they will only get better and better, and there will never be problems editing the data of modern worlds again due to the fact that Mojang will update something, and the NBT editor has not been updated for a long time and therefore cannot open the world. (7/8)
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Glad the dark era is over and we can edit Bedrock worlds on Android again (use modified versions of the game with PathMod to keep worlds in old accessible paths instead of Android/data/...). And it's crucial to support the developers so this dark era never returns! (8/8)
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