Head of Reality Labs Developer Success @ Meta | Previous VP @ EA | GM of Xbox Live & Head of Hololens Software, Father, Husband, Gamer, Coder, Skier, Surfer

Joined March 2014
341 Photos and videos
Dan McCulloch ๐ŸŽฎ retweeted
We invited 100 creators to join us in NYC for our first-ever Worlds Creator Academy bootcamp ๐Ÿ‘จโ€๐Ÿ’ป Attendees worked with expert creators, enhanced their skills and each published a mobile world ๐ŸŒŽ๐Ÿ“ฑ See highlights and join future academies ๐Ÿ‘‰ bit.ly/4oRvw33
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Dan McCulloch ๐ŸŽฎ retweeted
What an amazing day 1 #AWE2025 and got to meet some great XR friends in person for the first time!
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New free game to play on Quest or on Phone - Last Exit by creator FlatPixel - horizon.meta.com/world/59141โ€ฆ
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The future is good!
3 Jun 2025
Check out this Unreal Engine 5.6 tech demo for The Witcher 4, running on PlayStation 5 at 60FPS with raytracing. #IGNSummerOfGaming
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2 words: Clair Obscur: Expedition 33 for GOTY.
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I made a Meta Horizon World Game - You can play it on the web or on your phone - Check it out. It's a clicker type game! - horizon.meta.com/world/10171โ€ฆ

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This is really cool, the future of gaming is creation for everyone!
Horizon just added generative 3D tools right into the editor ๐Ÿคฏ๐Ÿคฏ๐Ÿคฏ๐Ÿคฏ
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Dan McCulloch ๐ŸŽฎ retweeted
Today is Day 1 at #GDC2025 ๐ŸŽ‰, and I had an incredible experience working with game developers from all over the world and meeting many of you in person. I had the opportunity to share the stage with two talented Meta engineers, and I was beyond grateful to see a completely packed room, zero empty seats! ๐Ÿคฏ๐Ÿ”ฅ My part of the talk focused on the Colocated MR Drawing Prototype I built for GDC, which leverages the Passthrough Camera Access API along with a variety of features such as (Passthrough, Controller Tracking, Hand Tracking, Multiplayer, XR Sim, Immersive Debugger, & more) ๐Ÿ’กThe response has been amazing so far! Many devs shared their excitement about PCA, and we had some fantastic questions, which Iโ€™ll be sharing soon!
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Dan McCulloch ๐ŸŽฎ retweeted
Hello Everyone! ๐Ÿ‘‹๐Ÿ‘“ ๐Ÿ“ข Today, I am very excited to announce a new chapter in my career. Iโ€™ve made the big decision to join Meta as a Developer Advocate ๐ŸŽ‰ to support developers and products as well, all in an effort to help build the future of computing. Many of you know that Iโ€™ve been creating YouTube content specifically for XR over the last 5 years. For the first 3 years, it was a side hobby, but then I quit my developer job to focus 100% of my time on YouTube. I also launched Learn XR, where Iโ€™ve taught and continue to teach people around the world about VR and AR development. Honestly, itโ€™s been a dream come true, and that part of my life isnโ€™t changing. With my acceptance of the position at Meta, you'll see me more at events and on Meta-owned channels, continuing to support you in building for XR and beyond. ๐Ÿ’ก๐˜ฟ๐™ค๐™š๐™จ ๐™ฉ๐™๐™ž๐™จ ๐™ข๐™š๐™–๐™ฃ ๐™„โ€™๐™ก๐™ก ๐™จ๐™ฉ๐™ค๐™ฅ ๐™ข๐™–๐™ ๐™ž๐™ฃ๐™œ ๐™”๐™ค๐™ช๐™๐™ช๐™—๐™š ๐™˜๐™ค๐™ฃ๐™ฉ๐™š๐™ฃ๐™ฉ? Absolutely not. Iโ€™ll keep creating content for years to come, thatโ€™s part of who I am. I love learning new tools, SDKs, programming languages / features, and sharing that knowledge with all of you. Iโ€™ll continue sharing on YouTube, X, Instagram, and other social platforms because I truly believe there will always be a need to help developers overcome barriers through educational content. ๐Ÿ’ก๐™’๐™ž๐™ก๐™ก ๐™„ ๐™จ๐™ฉ๐™ž๐™ก๐™ก ๐™—๐™š ๐™ข๐™–๐™ ๐™ž๐™ฃ๐™œ ๐™ฃ๐™ค๐™ฃ-๐™ˆ๐™š๐™ฉ๐™– ๐™˜๐™ค๐™ฃ๐™ฉ๐™š๐™ฃ๐™ฉ? Absolutely. Iโ€™ll be shifting my focus from hardware to purely development, which is how I started on YouTube. I made tons of AR Foundation and XR Toolkit videos that were hardware-agnostic, and I think thatโ€™s what made my channel so helpful to many of you. Moving forward, Iโ€™ll focus on XR tools within game engines, AI, and programming tips, as those apply to pretty much any device on the market. ๐Ÿ’ก๐˜ฝ๐™ช๐™ฉ ๐™ฌ๐™๐™ฎ ๐™™๐™ž๐™™ ๐™„ ๐™˜๐™๐™ค๐™ค๐™จ๐™š ๐™ˆ๐™š๐™ฉ๐™–? Ever since I started making XR content, I saw so much interest from so many different devs in building XR experiences, but the cost of entry into XR was incredibly high. XR devices were practically unreachable for indie developers or hobbyists. Meta has been lowering those barriers with more accessible hardware and tools. Their ability to move fast as a company, create amazing products, and pivot to make XR practical has been truly inspiring. In talking with the team, they really care about developer success. Your success will enable the future. You're going to build the cool and exciting experiences that will bring all the people to come back day after day. And, I'm excited to help you do it. This is a decision that took me half a year to make a reality. While Iโ€™ve loved working as a solo creator, I soon realized that to make a bigger impact, I needed to pivot. In my mind, this change will allow me to help even more people, not only through videos but also by participating in many future in-person events. Iโ€™ll continue making plenty of XR content (which I love), though probably not as much at first since Iโ€™m going through onboarding. But as I get more familiar with my new Dev Advocate role, Iโ€™ll gradually bring it back to a regular schedule while adding more content on Meta channels as well. Iโ€™m super excited about the ๐Ÿ‘“ FUTURE! and I canโ€™t wait to keep helping you bring your ideas to reality! Best, Dilmer #developers #meta #xr
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Happy Winter Everyone.
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Dan McCulloch ๐ŸŽฎ retweeted
17 Sep 2024
we're incredibly stoked to announce that skate. will be launching in Early Access in 2025. we'll share more details on what to expect in the coming months.
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Dan McCulloch ๐ŸŽฎ retweeted
10 Jun 2024
if you're passionate about skate. and interested in joining the Full Circle team, check out the link below for the roles we are hiring for! ๐Ÿ›น eafullcircle.com
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Dan McCulloch ๐ŸŽฎ retweeted
7 Jun 2024
With M-Corp gone, itโ€™s time to take back the city and get to work restoring San Vansterdam. Console playtesting coming this Fall. Sign-up for your chance to playtest at skate.game/insider.ย  #skate #gaming
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Dan McCulloch ๐ŸŽฎ retweeted
29 Mar 2024
from massive gaps to technical combos, we saw millions of tricks attempted (...like many millions) during our March playtest.
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This was an awesome one
24 Aug 2023
the July playtest was the first time we let skate. insiders explore the early stages of San Vansterdam and skate through the city. if you wanna roll with us be sure to become a skate. insider today. ๐Ÿ‘‡ skate.game/insider
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Iโ€™ve been having so much fun with classic hardcore - canโ€™t wait for official servers!!
The Spirit Healers are Ready. โšฐ๏ธ Official Classic Hardcore is coming. Stay tuned for more info.
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Dan McCulloch ๐ŸŽฎ retweeted
11 May 2023
to celebrate 13 years of Skate 3 we are giving away 13 prize packs today. head over to our Discord for a chance to win. ๐Ÿ‘‰discord.gg/skateEA๐Ÿ‘ˆ NO PURCHASE NEC. 18 , Ends May 11, 2023 at 11:59 PM PT. Details: x.ea.com/76630 #EAskatesweepstakes
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Dan McCulloch ๐ŸŽฎ retweeted
28 Apr 2023
we had an incredible crew of skate. insiders playtest with us in March. ๐Ÿ›น if you wanna roll with us be sure to become a skate. insider today. ๐Ÿ‘‰skate.game/insider
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