Mega Man W, a brand new, large-scale fangame that I direct the art for, releases TONIGHT at midnight! 12:00am EST, on June 5th! Be there or be square, this has been a big project!
Hey there, 1.10.2 is here !
Check out download to get it directly from our website megamanmaker.com our from one of our mirrors !
Check out the change logs to know what changed !
In the waiting time of the release, here's a quick look at Van Pookin death behavior.
Depending on the core part you destroy, Van Pookin will be able to target destructible walls or ground by using the Cracking Tiles gimmicks.
Take a look!
Join us tomorrow on youtube at 3PM EST for the 8th anniversary of Megaman Maker with the showcase of our release trailer !
youtube.com/watch?v=KZ8Pk0mx…
Hey, it's that time once again...
We're happy to announce that version 1.10 is just around the corner, and we'll showcase the release trailer during the 8th Anniversary on July 15th at 3PM EST!
We'll post the link to the YouTube premiere video on the 14th, so stick around!
🌞 SOL CESTO - OUT NOW ON STEAM 🌞
After 2 years of hard work, Sol Cesto is finally out in Early Access! A roguelite where the eerie charm of Inscryption collides with the high-stakes thrill and explosive combos of Balatro.
Please help us spread the word 🙌
Along with the brand new enemies for this update, the team has chosen to go back to some old ones and give them some updates they so desperately deserve. Here's a few ones you may find on 1.10. We also decided to make a new checker block as a bonus !
If you think the skies ahead are gloomy for 1.10, we have something that'll leave an Impact! These new platforms will put a spring in your step! Speed settings, respawning platforms, and more await in 1.10!
Sprites by @chipsnsasha
Twitch accidentally sent a ‘5M hours watched’ statue to the wrong streamer
They were supposed to send it to Daigo, but instead sent it to French streamer ‘Ponce’
Mega Man Maker will now be 64bit starting with 1.10, meaning unfortunately 32bit Windows will be unsupported. Staying on an old version of Game Maker kept us from using a bunch of new features for development, that we now have access to!
Our next update will be different from past ones. Instead of having a normal theme we pick out, we've given power to our team members to choose any asset they think the game has been missing for a long time.
This update's theme will be : Team Choice
Let's talk about graphics in Mega Man W.
Our spriting team has reworked Mega Man and Rush, as well as the pickup items to match the aesthetic and feel of Mega Man 11!
Alright players, we aren’t playing around. We took the plushies from Clown Man’s stage and added our own flair to it. Kick and shoot them and - well…instead of explaining it, take a look for yourself.
Programmed by: @Mekarius
Sprites by: SonLoto
#MegaManMaker#MegaMan
It's Mega Man Maker's 7th anniversary! We have come a long way and we have prepared a special announcement video. This one will showcase some new features in the upcoming update, version 1.9. We hope you enjoy!
youtu.be/wkqvkgcJYSU#MegaMan#MegaManMaker
This wacky bomb waddles it's way into 1.9! It carries you over obstacles and you can start or stop it's march by jumping on it repeatedly.
Programmed by @Mekarius
Sprites by @GamerFromTheWeb
SFX by @Hansov#MegaManMaker#MegaMan
Tandis que #FFVIIRebirth arrive, pourquoi ne pas replonger dans Final Fantasy VII ?
➡️ La vidéo : youtu.be/kN3powD9Ovk
Un nouveau #VUESUBJECTIVE tout particulier, j'espère qu'il vous plaira !
📢 After months working on our game, the STEAM PAGE IS HERE 📢
Master your luck and chase the sun deep into the dungeon of SOL CESTO, a tactical and frenetic roguelite ☘
Coming in 2024. Wishlist Sol Cesto now on Steam!
Please share the news to help our small team 🙏