hacking old wrestling video games. home of the #AKIdidyouknow series.

Joined August 2010
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Melonbread retweeted
橋本真也選手の使用する燕返しを作成。 橋本選手の打撃技はどれも木刀で殴ってるかのような強力そうなものが多いのですが、この技は特に当たり所が毎回違っていて(首・腕・顔面…)相手からしたらたまったもんじゃなかっただろうと思います #ファイプロ #技クラフト #Firepro #Movecraft
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In America, a stranger will rename you in a single breath, and you are simply expected to come when called. I went to eat at a busy restaurant. A young man at the front asked for my name, to mark my place in line. I gave it the weight it has carried for eight hundred years. "Nobunaga." He smiled, nodded, and wrote it down with great confidence. Then he read it back to me, to be sure he had honored it correctly. "Perfect. Banana, party of one." Banana. He had heard my name, held it a moment, and returned to me something rounder and more cheerful. To refuse the name a host gives is to refuse his welcome. I bowed. I was Banana now. Then he handed me a small black disc, said it would "light up and buzz" when my table was ready, and turned to the next guest as though he had not just placed a living thing in my hands. I held it in both palms, the way one holds a small sleeping beast that may wake. I found a place to stand. I waited, ready. It woke. It screamed. It flashed red. It leapt and shook in my hands like a captured spirit demanding release. A lesser man would have dropped it. I did not. I gripped it, steady, looked into its blinking lights, and told it, in a low voice, that its time had come. Then I carried it back to the host with both hands, the way one returns a hawk to its master. He took it without looking and shouted across the entire room. "BANANA! Party of one, your table's ready!" A hundred strangers turned. I rose. I crossed that floor as Banana, spine straight, chin level, a man answering to his name. A child pointed at me. I gave the child a small bow. He had recognized me. All through the meal they kept me. "How's it tasting, Banana?" "More water, Banana?" The check, when it came, said Banana, and thanked me for visiting. By the end the whole staff knew me. They waved as I left. "Night, Banana!" So tell me honestly. For eight hundred years my clan answered to one name. Tonight I answered to a fruit, calmed a screaming relic in my bare hands, and ate among people who were glad I came. When the little disc lights up, is the table truly mine, or am I only keeping it warm for the next Banana? Because I have already decided to return on Friday, and to ask, very humbly, for the same disc.
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Replying to @Sega16
@Sega16 have a very interesting interview with Mike Fischer who worked at Sega from 1990 onwards. I particularly liked this anecdote about the infamous Wrestle War / Hulk Hogan box art: sega-16.com/2026/05/intervie…
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Here’s the artwork in question:
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知らなかった!数ヶ月前に出てたんだ。ではこのゲームに敬意を払って、これからはザビッグプロレスリングは世界初のプロレスゲームではなく、世界初のアーケード版プロレスゲームという認識にしよう。
Replying to @hirano_buncho
From my research, it looks like this was the first pro wrestling video game (it appears that it came out slightly before The Big Prowrestling): x.com/melonbread1979/status/…
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Melonbread retweeted
『アーケードアーカイブス ザ・ビッグ・プロレスリング』が5月21日に配信開始 famitsu.com/article/202605/7… 1983年にテクノスジャパンから発売されたアクションゲーム。フォールからの3カウント、タッグマッチならではのタッチワーク、場外乱闘などプロレスらしさを追求した作品。
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Melonbread retweeted
You can do stuff in this game that you still can't do in 2K.
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Melonbread retweeted
Speaking of Metal Slug, been playing it for three decades, but I watched an expert walkthrough recently and oh boy do I feel like an amateur. All the hidden prisoners especially to find
Good luck finding a street art better than this
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Hi @raini_studios . I'm an amateur video game historian and I'd love to speak to L.Michael Haller about his work at THQ in the late 1990's. Would you be able to pass on my contact details to Mike? If you follow me I can DM an email address, etc. Thank you
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Melonbread retweeted
/ METAL SLUG 30th Anniversary Campaign‼️ \ We're giving away METAL SLUG merchandise sets to 5 lucky winners 🎁✨ ✅ How to Enter ① Follow this account ② Repost this post 📅 Entry Period April 20 (Sun) – May 3 (Sun), 11:59 PM PDT #MetalSlug30th
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Let’s a have a look at the December 1995 Licence Agreement between Turner New Media Inc (owners of WCW) and THQ Inc. This is the contract that eventually brought us the video games WCW vs The World, WCW vs nWo World Tour, WCW/nWo Revenge, WCW Nitro and WCW/nWo Thunder
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THQ were not entitled to assign the Licence Agreement to anyone else without Turner’s prior written consent (NTBUW):
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There’s a Sell-off clause allowing THQ to continue to sell ‘on hand’ stock in the 6 months after this Licensing Agreement comes to an end (END OF THREAD)
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