While Aura is codding the map's mechanics, the builder Londran (@Lond7363) came up with an idea for the map : Secret Areas
Far from the center of the Abyss, these hidden locations would feature unique biomes, dangers, and one hidden relic.
We could do one for each of the 30 relics that can naturally be found. That could make exploration more interesting for players.
He's asking for your opinion : What do you think about this feature ? Should he do more ?
Screenshot 1 & 2: "Temple of Bravery"
Screenshot 3 & 4: "Trench of Decay"