Previously the Lead Designer on Maximum Football. Designer on Madden back in the day. Played college ball way back.

Joined January 2022
26 Photos and videos
“Place water activities near water for a higher activity score” Simple idea with a lot of fun gameplay tied to it. All of the activities are scored based on how close they are to natural areas in the park that align with that activity. Activities like Rock Climbing and Hang Gliding need to be near mountains, Scuba and Swimming need to be near water, Birdwatching and Trail Riding need to be near trees. We have dozens of activities that are all scored based on how close you place them to natural areas of the park.
Bring visitors to your national park with activities like kayaking, rock climbing and guided hikes! Every activity you place gets a “score” that contributes to your overall park score!
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If a visitor buys binoculars or backpacks in your gift shop, you’ll see them using those things while they’re exploring your park!
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You can select certain add-ons for each park service that help improve your visitor’s moods, safety, comfort, etc. An example of this is the “Premium Maps” add-on at the Welcome Center, which adds a small animation to your game whenever visitors take out their maps to choose their next destination. It also improves their “Comfort” score as they navigate more confidently around your park!
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Quick demo of how to build your own hiking trails in National Park Tycoon. After laying down your trail (hopefully in a much more beautiful winding scenic loop than the one in this demo), you can name it and choose a color of trail blazes to add to the path so your hikers don’t get lost! *Game is still in development. This may not be final art, UI or gameplay.
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It’s been a while since I’ve posted here. My wife and I have been working on our own game: National Park Tycoon. It’s a cozy national park management game inspired by the tycoon games we grew up with. Excited to finally start sharing what we’ve been building.
Coming soon: National Park Tycoon! A nostalgic, 2D simulation game where you can build your own national park with hiking trails, campgrounds, activities and more. Meet objectives and collect badges to unlock new beautiful parks to play as you manage your visitors, park rangers, wildlife, and finances. You might like this game if you are: - A millennial who loved playing Roller Coaster Tycoon and are looking to chase that high again but with something more peaceful and cozy because you are tired now. - A homeschooling parent looking for a fun way to teach your kids about simple financial management (business revenues and expenses) mixed with educational facts about nature and wildlife. - A builder/creative at heart who doesn’t really care about beating objectives but just wants to build a beautiful national park or even recreate an area of your favorite real-life national park in our game. - Burned out by fast-paced, loud, overstimulating 3D games and are looking for a quieter, cozier, but still fun-to-play 2D game that won’t make you dizzy. Currently in development by @MicahMakeGame and @katiebrownhome. Drop comments or questions below! What would you like to see in this game? What would you NOT like to see in this game? And click the link in our bio to get notified when you can wishlist the game on Steam!
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Big hits, big plays. Here's a look at some new shove tackle animations the team is working on!
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We heard your questions, and we’ve got answers! 🙌 This month’s Mailbag covers the 2025 roadmap, big customization changes, and online upgrades with @MaximumMicah and @ItIsHoagie. 📺 Check it out: youtu.be/YVZLhN4sIWo
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It’s game time, rain or shine! 🌧️ Here’s a sneak peek at our work-in-progress rain effects.
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While the backend team works to resolve the card pack issues, the design team is still hard at work improving animations. Here's a look at the current broken tackle out of spin animation and some of the WIP spins.
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We are bringing weather to Maximum Football in 2025. Here's a first look at the WIP snow.
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19 Dec 2024
And better sprinting animations, way more tackles, sideline catches, endzone catches, hurdles, improved qb locomotion, and lots more…
Here's an overview graphic of our 2025 Maximum Football Roadmap, with major features and more listed. You can expect to see these updates in the first half of the new year.
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A great hustle play, a FB left wide open, and scramble resulting in a ragequit. Here are this week's community top plays.
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Each month, @MaximumMicah and Luke answer community questions about Maximum Football in our Monthly Mailbag. Ask us about tips and tricks for recruiting, what the team is working on, or other things you want to know about Maximum Football. We won't be able to reveal timelines for features or releases, but happy to talk about anything else! Drop your questions in the replies.
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10 Dec 2024
We are now on XBOX! And of course, it wouldn't be an official launch without something going wrong. We are working with MSFT to resolve the issues. Sorry for the inconvenience.
Maximum Football is now available on Xbox Game Preview! We are currently waiting for Xbox to give final sign off on the day one patch, so while you can play the game right now, you won't see some features or the Season One content. These will be available in a patch coming later today. We will update here as soon as it's live.
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Here's what you will be able to play in Maximum Football when it releases on Xbox Game Preview tomorrow.
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See you tomorrow, Xbox.
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Our next update for Maximum Football comes out on December 10th alongside the Xbox Game Preview launch. Here's what to expect in that patch and an update on what the team's working on.
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Clock management will be getting some love in the next update.
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User MLB pick, missed kick return, and a monster d-line stiff arm. Here are week 3's top plays.
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2 Dec 2024
The Play-Action play is in the game and looking good!
🏈 🐇 🎩 Coming this week.
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