A 4K cinematic stylized scene of a glossy black pool ball resting on a green felt pool table, with the uploaded reference character visible only as a reflection on the ballβs surface, captured mid-shot while aiming a cue stick, with subtle smoke drifting through the air.
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πΌοΈ CHARACTER REFERENCE β LOCKED (CRITICAL)
Use the uploaded character as a STRICT visual reference.
Preserve exactly:
β’ proportions
β’ silhouette
β’ facial features
β’ outfit
β’ art style identity
CRITICAL:
β’ do NOT alter or reinterpret the character
β’ character appears ONLY in reflection
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π€ REFLECTION ACTION β SHOOTING POSE (CRITICAL)
The character in the reflection is mid-shot:
β’ leaning forward over the table
β’ one hand forming a bridge on the felt
β’ other hand gripping the cue
β’ cue aligned directly toward the ball
β’ eyes focused along the cue
CRITICAL:
β’ must feel like a real pool shot
β’ natural posture only
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π― CUE ALIGNMENT β (CRITICAL)
β’ real cue stick in foreground points directly at ball
β’ reflected cue aligns perfectly with it
β’ forms a continuous straight line
CRITICAL:
β’ alignment must be precise
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π± BALL POSITION β REALISM LOCK
β’ ball resting naturally on felt
β’ soft contact shadow
β’ correct scale
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ποΈ REFLECTION SYSTEM β PHYSICS (CRITICAL)
β’ reflection wraps along curved ball surface
β’ slightly distorted by sphere
β’ positioned accurately to camera
CRITICAL:
β’ must obey real reflection physics
β’ no flat overlays
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π«οΈ SMOKE / ATMOSPHERE β (CRITICAL ADD)
β’ subtle smoke drifting through the air
β’ thin, wispy, semi-transparent
β’ uneven distribution (not uniform fog)
Behavior:
β’ visible in light beams
β’ slightly denser in background
β’ does NOT obscure ball or reflection
CRITICAL:
β’ smoke must feel natural (like pool hall haze)
β’ no heavy fog or clouds
β’ enhances depth, not blocks subject
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π₯ CAMERA ANGLE β CONTROL
Primary angle: Low Angle (Table Level)
β’ camera near table surface
β’ slightly below ball center
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π₯ CAMERA LENS
Shot on a 85mm lens.
β’ shallow depth of field
β’ cinematic compression
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π― FOCUS SYSTEM
β’ Primary β ball surface reflection
β’ Secondary β cue tip
β’ Background β soft with haze
CRITICAL:
β’ reflection remains sharp and readable
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π‘ LIGHTING SYSTEM β WITH ATMOSPHERE (CRITICAL)
β’ overhead pool hall lighting
Lighting behavior:
β’ strong highlights on glossy ball
β’ soft shadows on felt
β’ light rays subtly visible through smoke
CRITICAL:
β’ smoke must interact with light
β’ no artificial glow
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π ENVIRONMENT
β’ green felt pool table
β’ minimal background
β’ subtle pool hall setting
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ποΈ TEXTURE & RENDER QUALITY β SIGNATURE STACK
β’ 4K stylized semi-realistic PBR textures
β’ cinematic lighting and shadows
β’ cinematic color grading
β’ organic film grain
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π¨ COLOR GRADE
β’ rich greens
β’ deep blacks
β’ warm highlights
β’ subtle contrast
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π« NEGATIVE CONSTRAINTS
No:
β’ heavy fog
β’ blocked reflection
β’ cue misalignment
β’ flat lighting
β’ floating ball
CRITICAL:
β’ smoke must enhance mood without overpowering
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