The @FcpnchStds crew have set up base in Hall 2 at #DHBirmingham!
Swing by to chat with the devs, try out Rust Mobile, and get hands-on with s&box.
Just… please don’t raid their booth 🫣
#WePlayLouderTogether
Cobalt Studios is proud to present Bandit Brawl.
The first Rust Creator event of the 2026!
$10,000 Prize Pool
80 Creator Teams
400 Players
Learn more here:
bandit.cobaltstudios.io/crea…
When using animations in demos, they do not matchup with the current timeline, they also do not revert back to their original place after restarting the demo, they are stuck. @Alistair_McF@FcpnchStds
We are asking for the public's help identifying this person of interest in connection with the fatal shooting of Charlie Kirk at Utah Valley University.
1-800-CALL-FBI
Digital media tips: fbi.gov/utahvalleyshooting
Sandbox - made by facepunch has a movie maker system with some awesome features. Would be awesome to see this sort of system implemented in Rusts cinematics. @FcpnchStdssbox.game/dev/doc/systems/mo…
The best Rust editing and cinematic tool!!
-Rust server customly built for cinematics (and map integration)
-160gb resource library
-custom tutorials
-commands, settings, animations and more!
#rust#playrust#rustpc#rustcinematics#rustedit#survivalgame
Is there a way to turn off fog in the future update? I was trying to turn it off but it seems it wont. I also tried upping it to see if it was a problem with the admin command, looks like it kinda works but its hardly noticeable @Alistair_McF@playrust
Ive also tested putting the fog to 0 on the current version and it works. Everything is clear. But on staging the fog doesn't disappear and nor does the haze. @Alistair_McF