After a big viral week...
My #IndieGame Dyadem, A nostalgic #GBA-like #SRPG has in the span of a week...
π« - Raised it's followers from ~65 to 429!
π - Eclipsed it's best liked post of 73 to 1.6k!
βοΈ - Brought up it's wishlist's 700 to 1.3k!
Thank you all so very much! β€οΈ
π - I knew #Godot would eventually betray me :(
π¬ - Just another cutscene day for my #SRPG#IndieGame. It is always funny seeing temporary assets pop up in serious cutscenes! π€£
On another note!
Thank you everyone who has tried out the play test and given feedback, I have been going through it all!
π - FINE! YOU WIN! HAPPY?
π¨ - Iβve had a surprising number of testers and comments mentioning they love the debug portraits. Wonβt tell you how to activate it, but from the next build onward, there will be a way to unlock MSPaint mode.
Happy Hunting!
#Godot#SRPG#IndieGame
I tried #Dyadem by @NathanielJDev! Despite bad luck with my growths, I had fun with this one! I came in because it looked like #FireEmblem, and left enjoying its approach to tactics RPG gameplay! Give it a try if you can, and enjoy the video!
youtu.be/5R8XRxTVLA0
β οΈ - Now that my #SRPG#IndieGame playtest is out and updated, time to get back to work!
π¬οΈ - It's fun making #GBA#FireEmblem-style cutscenes, The hardest part is now actually creating the writing and stage directions. I swear, developing the conversation engine was easier!
π³οΈ - RUN AWAY! RUN AWAY!!!
The above kinda speaks for itself actually... π€
Updated the "Retreat" behaviour in my #FireEmblem-like #SRPG#IndieGame!
In some scenarios you may cause enough panic that the whole army may turn tail and run!
π οΈπ¬ - What do the people think?
π - Here is an example of the visit action in work, perfectly helpful for gaining hints and advice from the locals!
#IndieGame#SRPG#Godot
π¬οΈ - Cutscene chaining in my #SRPG#IndieGame seems to be working rather well, Here is a clip from the mission that will featured in the new playtest!
Still a work in progress and I still need to smooth out the edges, but all in all I am rather happy with the results so far!
π§ - Updated the classic menu style since the new modern menu recently got a bunch of love!
Also you can also change the diary/menu theme just like #GBA#FireEmblem.
Feels fair to mention since my algorithm starved post in December 2025 only got two likes! π€£
#IndieGame#SRPG
π§ - Updated the combat forecast in my #SRPG#IndieGame support the help system!
You can press the help key/button at any point to get a description of any piece of UI you are unsure of...
My hope is to make everything so clear you don't need to search online for a thing! π€
π₯οΈ - With my #SRPG#IndieGame, I wanted to make it feel like a #GBA game. I chose the resolution 320x180 because it scales cleanly to modern displays.
π¨ - The Artwork however, is rendered on a separate layer so it remains high-res!
Want to pretend youβre on mGBA? Try minimize!