๐Ÿ‡ต๐Ÿ‡น๐Ÿ‡ฌ๐Ÿ‡ง 21 yr oldโ™“๏ธ @Tekken player, Azucena Lidia and Jun Main! Sf6 i play Elena and Chun Li

Joined March 2021
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Many of you requested and with the help of @FazBirPro i have finally opened up my metafy to help those in need metafy.gg/@neonkay64 i look forward to helping new and old players improve in tekken ๐Ÿ˜„.

ALT Fighting Game Coffee GIF by BANDAI NAMCO

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NeonKay64 retweeted
Jun 13
eu ranked link up
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I got 2nd ๐Ÿฅˆ @IronPrideFGC tourney managed to get the grand final reset surprisingly with my former main Jun but couldnt close it out vs @Kaneandtrench huge congrats to him for winning the whole thing๐Ÿ†๐Ÿฅ‚ Now onto the mixup and big thanks to @IronPrideFury and her team๐Ÿ’š
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NeonKay64 retweeted
A good Dojo win at Iron Pride Dojo today, came down to the wire between me and @NeonKay64! GGs to all my opponents! Good points on the board ahead of The Mixup next weekend! That'll be a banger of a tournament, wish me luck! Thanks to @IronPrideFury and her team for the event!
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NeonKay64 retweeted
DAY 1 OF IRON PRIDE DOJO... COMPLETED! First of congrats to @Kaneandtrench for winning it and to @NeonKay64 that was one of the best Grand Finals we have had. Second thank you to everyone who turned up, big kudos for coming down and supporting us.
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NeonKay64 retweeted
Thank you guys for all the love and support. I'm gonna keep grinding ๐Ÿซก
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I can see Azucena swiftly dancing to this music while beating everyone up in her style this music slaps ๐Ÿค‘
Subsea Lockdown, Prison Stage This DLC stage will release with Hanma Yujiro, however this stage & theme song are Tekken original, it doesn't relate with Baki
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NeonKay64 retweeted
tekken master lowkey a retard
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NeonKay64 retweeted
May 22
Finally got my HitboxโœŒ๏ธ S/O to @FightBoxArcade_ for the design I'm really excited to start learning it๐Ÿ‘€
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My early thoughts about Kunimitsu without spoiling too much to keep the element of discovery for everyone else to figure out on May 27th for the season pass 3 owners and June 1st for those who don't. โ€ข Kunimitsu's design might look busy at first, but it was actually the colors. Using the second preset made her design pop better, especially the golden accent she has in her outfits. It an absolute amazing design that probably got obscured by the color choices โ€ข Her backdash is nerfed and that shows how careful they are at designing her this time around, since her approaching tools are stronger than ever with her SET stance having a heat engager (SET1 2) and her running 2 is now 6. Having her old backdash on top of this, would be a disaster and I'm happy they considered this! โ€ข Kunimitsu follows the design philosophy implemented on Miary Zo. Her homing moves are not overwhelming or good. No moves that track to both sides either, she will have to alternate between moves that covers her left or right side. Both b2 and 22 lost their homing properties. But in general, I think b2 is now better since it CH launches and covers her left side completely. She only has 2 homing moves, one is 20 frames fast that come out off qcf1 2 and the other is a high, high string that can't be hit confirmed โ€ข Her combos are way more fun than before, I won't say or show much. But it is no longer f4 into a hit into another f4 into tailspin that leads to the combo ender. She uses many moves that look pleasant to the eye, combo makers will have a lot of fun with this character since she has too many combo tools. Almost as good as Lars in that aspect โ€ข I also noticed her power crushes are not very strong, she has one that functions similar to Clive's where if she absorbs the attack it gives her a powered up version of it for 28 damage. But it lacks range. โ€ข I feel this time around, she is designed for players with good reads, she is no longer a character where you could use 3 - 4 moves to make her work. You use certain moves to catch certain side steps or commit to options that are unsafe. She got diversified and that is what we need to see more of! โ€ข Her BT mixup is the thing that received changes the most. It compliments her tools quite nicely, especially the new FC low FC d 1 2 where it puts her on 5 while being BT. Every move that puts her to BT is automatically good and that reminds me of Lili in a way โ€ข Her punishment may seem underwhelming from standing, but practice punishing with ff4,2 for -10 moves and CD2 for -14 to make the most out of her standing punishment, but if you keep it simple you will feel like she's lacking in that department. Her ws punishment though became quite crazy! And that is all I can say for now!
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NeonKay64 retweeted
The character vs the player. I aint no mogger tho
The character vs the player. We moggin
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Incredibly disingenuous display of non existent weaknesses/trying to disprove stuff that is actually STRONG. The character has amazing tracking moves in his base kit and combining proper movement with EWGF can make it unsteppable completely. Not saying character is busted but (1)
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NeonKay64 retweeted
AZU NATION'S STRONGEST CHAMPION RANKS UP ONCE MORE!!!! HIP HIP HOORAY ๐Ÿ‡ต๐Ÿ‡ชโ˜•๐Ÿ’ƒ
We got GoD 7!!! 2nd player in the EU to get it after Sephiblack what a run this was and im scared for infinite xD since this took me a month but Ggs!!!๐Ÿ’š๐Ÿ™
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NeonKay64 retweeted
Congrats goat!!!
We got GoD 7!!! 2nd player in the EU to get it after Sephiblack what a run this was and im scared for infinite xD since this took me a month but Ggs!!!๐Ÿ’š๐Ÿ™
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