Sure, but also - why are games being built for those types of gamers anyway? The ones that the data shows stick around with incentives like skins, limited time modes, events.. are the same players that immedietly jump ship to the next flash-in-the-pan multiplayer shooter..
Controversial take for players.
It is fairly well known within FPS studios that statistically new maps do NOT bring back old players or attract new ones. I have seen a lot of data to support this.
Players believe it is a huge draw, but the reality is that rewarding players time is more important.
Battlefield, a franchise I love.. has failed to answer the question “why am I playing this game” for a decade now.