Hey Shinobi,
As always, here is the monthly progress report for February:
- Added new internal tooling to streamline development of core gameplay systems.
- Continued progress on backend systems.
- Expanded chat functionality, including automatic channel joining and reconnection support.
- Implemented show chat functionality and continued improvements to the chat UI.
- Added an early prototype of the Skill Tree UI.
- Added support for key binding directly from AngelScript.
- Implemented a new camera pipeline, with further improvements planned.
- Began a major rework of core movement systems, including dive, quick dash, ninja move, sprint, slide, stairs, wall running, and collision.
- Rebalanced ninja enemy health.
- Completed initial drafts for several new male outfit sets: Wudang, Kusari Ronin, and Yuzuri.
- Completed the initial draft for Vigil, an important character in the story.
As always, we’re excited to share more with you in the coming months.
Enjoy these two renders of one of our main characters, Saturo.
His journey begins in the prologue.
There’s still polish ahead, but we’re excited to finally share him with you in full 3D glory.
Thank you for your continued support 💙