Joined September 2022
1,524 Photos and videos
#ResidentEvil7 in #VR is still one of the most immersive experiences ever made, whether you’re playing on PCVR or PSVR. This isn’t a cutscene. It’s the feeling of presence that happens when you realize Marguerite Baker is stalking you… and you’re actually there. FIELD LOG 012
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#CRYSISVR is next level! 🚨 #VR isn’t dead as long as stepping into another world still feels like magic. Today that world was #Crysis.
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Night City is the ultimate #VR PLAYGROUND. | #cyberpunk2077
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#RESIDENTEVILREQUIEM #VR🚨 Giant Arachnid Encounter Recorded Recovered footage from a restricted archive in Raccoon City. Visual contact was established with an unidentified arachnid organism. Signal lost shortly afterward. CLASSIFICATION: RESTRICTED FIELD LOG 009 #Re9
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#FLATOUT4VR 🚨 Industrial Zone Breach | FIELD LOG 008 Recovered footage from a condemned industrial district. The driver should not have survived this route. #VR #FieldLog #RecoveredFootage #Gaming #VirtualReality
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RESIDENT EVIL 7 #VR 🚨 Hostile Subject “Jack Baker” Would Not Go Down | #FieldLog 007 Recovered footage from section of the Baker property. Hostile subject remained active despite significant trauma. Signal lost shortly afterward. CLASSIFICATION: RESTRICTED #ResidentEvil7
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#AlienIsolation 🚨 Hostile Presence Confirmed | FIELD LOG 006 Recovered footage from Sevastopol Station. Visual contact with a hostile organism was established inside a damaged maintenance corridor. Signal lost shortly afterward. CLASSIFICATION: RESTRICTED #FieldLog #VR
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Recovered footage from a #TacticalAssault operation at an undisclosed fuel station. CLASSIFICATION: RESTRICTED 🚨 #VR | Field Log 005
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Actually, going back inside #ResidentEvilVillage #VR after playing #Requiem, feels like a step up in quality and overall cinematic horror.
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FIELD LOG 003 Recovered flight footage from a #VR reconnaissance mission conducted over the #StraitofHormuz. Operator maintained low-altitude flight operations while surveying one of the world's most strategically significant waterways. Archive Status: CLASSIFIED #MSFS2024
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#ResidentEvil7 still has one of the most terrifying atmospheres in gaming. #iwentinside
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I was about to play #Hitman #VR but ended up immersed in #NoMansSky for 3 hours!
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#TheMidnightWalk on #PSVR2 is another epic #VR game that doesn’t get the respect it deserves. Being inside these type of impossible worlds is exactly why i fell in love with VR.
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Being fully immersed in #RedDeadRedemption2 at night hits different. In another timeline, this is the ultimate game with native #VR support.
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Everybody asks if #mixedreality is dead… Meanwhile I just had cartoon characters kick a doorway into my actual house and turn my living room into a firefight.
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Has #VR moved on from sandbox games? #HardBullet in 2026 feels like a throwback to pure experimentation and player-created moments. Or is the sandbox a genre that is still holding VR back from proper campaigns and worlds with true emergent gameplay?
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I don’t care how old a game is, if it’s fun, ITS FUN! Inside #HaloCombatEvolved in #VR THIS IS PEAK VR that can make a flat gamer jealous.
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It was always weird / sad to me that this #VR game came and went without getting the respect it deserved! Its a “spiritual” prequel to #Synapse and had amazing set pieces and mechanics. It’s on Quest 2, PSVR, PCVR, Quest 3 etc….(#Fracked).. but gets zero vocal praise.
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I’m less interested in “playing” games nowadays… …and more interested in what it feels like to physically EXIST inside them. #GTA will always be the holy grail of true immersion inside a game world. | #immersion #vr #lossantos
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I keep debating between #ResidentEvilVillage, #Hitman, and #GranTurismo7 as the greatest VR game..but nothing compares to the joy of physically being inside #GranTurismo7 on #PSVR2. The graphics, intuitive UI, QOL, & polish still feel years ahead of almost everything else in VR.
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