#FocusGroveSession #6
Testing the demos you sent me 😁
20-minute session playing Witherheart by
@ObsidianStack
Video:
youtu.be/QD7CdyHHuGw
Feedback:
I reached the boss! Unfortunately, I made the wrong decision, and there's no undo move, so I probably lost because of that ;)
I like this type of gameplay. Progressing further feels satisfying.
The only bug was a tooltip going off-screen. Sometimes I accidentally performed an action I didn't want to. For example, I wanted to cancel throwing a card and clicked the right mouse button, which caused the character to move somewhere.
In this type of game, I think readability and full access to information about enemies and the player's characters will be important.
I didn't always know why the enemies didn't attack that time. There were those icons above them in the tutorial, but I'd appreciate a tooltip with an explanation.
When hovering over an enemy, their attack tiles are highlighted, but I think showing their movement range would also be useful.
The demo is missing some sound effects. It seemed to me that sometimes my character had sounds and sometimes not, but maybe that was my imagination.
The cards are very close to each other, and sometimes it's hard to select the one you want.
Either way, good job!