Build games and apps using an industry-standard API for Haxe, TS, JS and AS3, then deploy to iOS, Android, Windows, macOS, Linux, HTML5, Flash, AIR and more.

Joined April 2013
18 Photos and videos
1 Jan 2021
It's a new day. OpenFL has supported hundreds of successful games and applications -- from game jams to console games to multi-million dollar online titles. We lost Flash Player in 2020, yet thanks to our community we have native C , AIR and HTML5 support. Keep innovating!
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OpenFL retweeted
20 Aug 2020
#Haxe Roundup 543 haxe.io/roundups/543/ is out! 🔥 OpenFL 9 is out! 🎉 Stencyl 4.0.3 has been released! 👏 Two #LOWREZJAM 2020 entries 🎮 As well as the latest open source releases, lib updates, demos & previews & more!
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OpenFL retweeted
We love making games, but we also love teaching people how to make their own games. One half of the team @Ceiga has put together the beginnings of a #HaxeFlixel video tutorial series. dev.to/richardbray/learn-how… #gamedev #openFL #haxe #tutorial #youtube #education #GameDevelopment

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OpenFL retweeted
2 Jul 2020
New #Haxelib release: "flixel 4.8.0" by haxeflixel! ift.tt/2vvlWK8 Improvements for keyboard and gamepad input, improved FlxText.removeFormat(). HaxeFlixel is a 2D game engine based on OpenFL that delivers cross-platform games. .
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OpenFL retweeted
Interview with Ludum Dare 45 winner Joe Williamson haxe.org/blog/interview-with… We asked Joe how to become a Ludum Dare winner. Read the blogpost to find out! #haxe #gamedev #ldjam
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6 Sep 2019
New minor versions of OpenFL 8.9 and Lime 7.2 are up! Both include updates for the new Haxe 4 RC 4 release 😎 Go get it! 🎉 Tip: The new Haxe 4 release has a new version of Neko on Windows, so after you update run `haxelib run openfl setup -alias` to fix the "openfl" command
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OpenFL retweeted
FeathersUI ported to Haxe running in HTML/JS. Nice dark theme :) #HaxeSummit #Haxe
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OpenFL retweeted
Changing bunnies color in an OpenFL view in a .NET app. Pretty cool! #HaxeSummit #haxe
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OpenFL retweeted
Replying to @Open_FL
Great speech @singmajesty , you made me feel like trying OpenFL. I really share your belief that sticking together makes us stronger 👍
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9 May 2019
OpenFL is a practical 2D framework for casual games and interactive content, and together we can make it better! @singmajesty shares this morning at Haxe Summit: twitch.tv/videos/422529578
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29 Apr 2019
It is almost a week until Haxe Summit 2019! See you here in Seattle! summit.haxe.org/us/2019/
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OpenFL retweeted
The cool thing about the #haxesummit is that we find Haxians we have never heard of before. Meet David Hamiter and Alex Rothman from Ionosoft! Their talk is enticingly titled: Eating Soup with a Fork: Retooling the Lime Stack to Embed an OpenFL App into a .NET Control #haxe
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OpenFL retweeted
Lime 7.3.0 and version 1.3.0 of the Lime VSCode extension greatly simplify and improve the debugging experience! 🎉 More details: community.openfl.org/t/getti… Our VSCode docs have also been updated accordingly: haxeflixel.com/documentation… #haxe #openfl #gamedev
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18 Mar 2019
.@HaxeSummit was an awesome time to connect with the Haxe community last year, and it's coming again May 8th in Seattle! Come! Haxe, Fellowship, Sea Otters! ... @singmajesty will be there too summit.haxe.org/us/2019/ 🚲☕🐟
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OpenFL retweeted
Haxians! I'm super happy to announce the next #haxesummit in Seattle together with @FlowPlay Save the following dates: 08-10 May 2019 I'll hit you up with our call to speakers and more info soon! F. #haxe
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