Joined July 2021
236 Photos and videos
Pinned Tweet
【VRChat Asset】ColliderDropDX VRCRaycast Update | Made to be easy to use for a variety of uses! Update v1.2 Booth/Jinxxy 🔗🔽
2
65
684
17,741
I have posted v1.2.4 of ColliderDropDX! ・Resolved issue for those using Avatar Optimizer AAO, where using the optimizer, or even just having it installed would prevent ColliderDropDX from generating it's collision!
2
10
173
6,852
Thank you to kind Booth users who messaged me about the issue and helped pinpoint the problem! I fear this issue only resolves for Optimizer AAO, other Avatar Optimizers may have similar issues! Please let me know if you encounter such issues!
3
502
working on a drag-and-drop system for this stop-motion FinalIK armature from Halloween very happy with how smooth and uncanny it appears!
2
32
1,828
OrendCross retweeted
There was some confusion on how the Doll worked for some and I wanted to make a clearer video in VR to demonstrate! Here’s how it works 💜💜💜
41
177
2,767
71,436
OrendCross retweeted
NEWWWW HEXDOLL ASSET COMING OUT TODAYYY (HOPEFULLY)
5
10
102
4,110
I just received Yummy Dino Chicken Nuggets Fund from Dino Nugget Dealer via Throne. Thank you! throne.com/orendcross #Wishlist #throne
1
5
427
In attempting to find a workaround not using FinalIK, I tried many methods to sync the networked collision back over the network; parameter drivers, contact proximity sync, etc. But it has become evident that events from the network avatar cannot be re-synced over the network..
I love the VRC Raycast, but still the 'Hit Players' and 'UI Layer' option still does not collide with remote players I have FinalIK assets in the works that rely on on it, and wish to upgrade! I made a now tracked canny post on on 4/3, but who knows :< feedback.vrchat.com/open-bet…
1
2
8
857
I have added commercial licensing option for all my products o: This is only for redistributing the files in situations like: paid avatars, base models that wish to include it! This is very much new territory for me!
1
4
24
2,040
I set it such the commercial license is 10x the price of the product, I feel like that is a good midpoint for both small and large creators! This is not something I've done before, but I wish to give other creators the ability to do interesting things with my assets too!
1
1
510
At the moment I have only added this to Jinxxy, as it is more creator-friendly and more transparent about orders, attaching generated licenses to orders that I can manually check if need-be! I am also unsure how Booth and its users react to Commercial Licenses on products 🤔
403
I love the VRC Raycast, but still the 'Hit Players' and 'UI Layer' option still does not collide with remote players I have FinalIK assets in the works that rely on on it, and wish to upgrade! I made a now tracked canny post on on 4/3, but who knows :< feedback.vrchat.com/open-bet…
3
6
43
18,750
I like my assets to at least be partially compatible with Quest, but using FinalIK would make it impossible :<
2
978
Pushed a smol update to ColliderDropDX: v1.2.1 Fixed a lil issue where it may error if there is no prefab in the scene >.< I forgor to add a check to my if statement🙃
1
6
700
OrendCross retweeted
【VRChat Asset】ColliderDropDX VRCRaycast Update | Made to be easy to use for a variety of uses! Update v1.2 Booth/Jinxxy 🔗🔽
2
65
684
17,741
Limitation drives innovation, I'm sure the size community will have something new in a couple weeks. Granted before, animator scalers played nicely with avatar hiding features; I fear if a new workaround uses for example SteamVR drivers, that is not something that can be hidden.
The VRC beta broke avatar scaler addons and unfortunately they've stated they will not be fixing it, hopefully a workaround is found eventually. Sucks for anyone who makes size content.
16
2,853
【VRChat Asset】ColliderDropDX VRCRaycast Update | Made to be easy to use for a variety of uses! Update v1.2 Booth/Jinxxy 🔗🔽
2
65
684
17,741
Took some time to cook up a follow-up for VRC Raycast :> Added so many features that I felt were needed while testing >.< I was originally planning on making a sister asset, but ended up combining everything c.c
3
1,325
gonna push an update for ColliderDrop to support the new VRC Raycast soon :3
1
13
1,175
OrendCross retweeted
Apr 20
Poiyomi 10.0.10 is out now with a bunch of bug fixes. All files are safe and always have been. Sorry if anyone was scared at any point but no files were ever compromised.
23
140
1,032
101,399