Gen Alpha will use AI all day long, but the second it touches an IP they love, they take it personally. That was one of the sharper takeaways Jamie Russell, Senior BizDev Manager at Playsense, brought back from Popcultr Summit & @MCMComicCon.
All the details on how we created all 11 cutscenes for Super Meat Boy 3D! Swipe through the carousel. Or you can read the full story on our website playsense.agency/cases/super….
@SuperMeatBoy
In this #NaturallyArtificial conversation with Sergey Osipov, Alex shares why he thinks a creative agency is the easiest business to start, why your first clients can be your investors, and how a football club logo in a candidate's background once helped them land a job offer.
The agency pitch process might be broken. In the new #Headsense episode, Alex Brodsky talks about how brands can streamline RFPs and choose the right agency faster – without wasting weeks on endless decks and meetings.
Having worked both in-house and at agencies, he shares what clients actually look for, and whether the decision is basically made in the first conversation.
One more trailer made for @FirevoltStudio! As the top comment under the video said: “Perfect for couples where one person likes to hack and slash and the other likes to build and plan!”
PLAYSENSE worked with pleasure on the announcement trailer for an upcoming 2-player co-op city builder about managing and defending a kingdom. Coming to PC in 2027: store.steampowered.com/app/3…. @FirevoltStudio
When did our escape from reality playing video games become another job? What’s that in your feed? It’s our Creative Director at Playsense and a new episode of While Doing Something Else, a podcast series with some really great conversations.
And honestly, when Zakhar Shlimakov calls something “wow,” you kinda want to check it out.
You can listen to the episode here: open.spotify.com/episode/1x9….