When I first started this project, I was a fresh graduate.
Now, with 5 years of experience as an HCI Research Engineer, I want to rebuild it into something more refined, with a new story, improved game mechanics, and better overall game design.
Please stay tuned!
#gamedev#indiedev
PRINTmov Speak BETA is now available on our website!
printmov.com/tts
The currently available voicebanks are Printto Magicbeat, Kaiz, FranceFrank, and Petchploy.
Only Printto supports Dynamics adjustment for now.
#utau#tts
Happy 15th anniversary, Kumi! 🥳
I finally put together a proper release for her Thai voicebank! It's 4 pitches (A3, D4, A4, D5) and supports Thai dictionary input via OpenUTAU 🥰
#UTAU#UTAUThaiyoutu.be/iQqT9wcS0iQ?si=OskJ…
Happy 15th anniversary, Kumi! 🥳
I finally put together a proper release for her Thai voicebank! It's 4 pitches (A3, D4, A4, D5) and supports Thai dictionary input via OpenUTAU 🥰
#UTAU#UTAUThaiyoutu.be/iQqT9wcS0iQ?si=OskJ…
I'm developing a TTS voicebank for Printto Magicbeat that can be used through PRINTmov's website without needing to download anything.
The backend engine is mostly ready (kinda), and I'm currently developing the UI and planning the deployment.
#utau#tts
Printto Magicbeat's Forza Livery.
It took me 7.5 hours to do it (all by hand).
Livery share code:
361 440 961
Vinyl Group:
118 836 594
Full speedpaint progress song cover here:
youtu.be/lR7WC-EWfHI#ForzaHorizon6#DiffSinger#UTAU
I spent 5 hours and 20 minutes drawing Printto Magicbeat in Forza Horizon 6.
This is a 300x speedpaint of the process.
Share code: 118 836 594
Full livery soon!
Original art by @Masahiro08_28#ForzaHorizon6#UTAU#DiffSinger