New peak player count achieved! Thanks to #SteamNextFest =) Very happy to see the results so far, and glad that people seem to be enjoying the Drop Command demo! #gamedev#indiegames
Drop Command Demo just hit the requirements for a "Very Positive" review score! Thank you everyone who is checking out our Mech combat sim in this #steamnextfest#indiegamedev#indiegames
Drop Command is in #SteamNextFest! Looking for a 4x empire builder with real time first person Mech combat? Play our demo now! Hint: stomp the infantry for a good time #indiegames
VTOL squadrons duking it out in Drop Command! Featuring the new Fire Viper attack helicopter vs the smaller Opifex scout on planet Lagash. If you want 1st person Mech combat, combined arms, and strategy, play the #SteamDemo today! #wishlistwednesday#indiegamedev
So close! I think we might hit 3000 before Steam Next Fest. Very grateful for everyone who has been showing support for us and for Drop Command #indiegamedev#indiegames
Exciting moment with three procedural factions interacting: Voice of Inanna government hires the Aegis for Conor mercenary company to deal with the pirate menace. One bloody skirmish later, pirates have disbanded, survivors off to find new hunting grounds #gamedev#indiegames
New splash art for the Drop Command loading scenes! A mercenary company maintenance facility on the pirate dominated moon of Martu. #gameart#indiegamedev#screenshotsaturday
Fire Viper is now pilot-able! Still got some quirks to work out, but it is a fully functional unit now. This variant is a gunboat with ballistic cannons, but we may need a solid missileboat variant as well #gamedev#indiegames#mechgame
Making progress adding mercenary companies to Drop Command. Still a lot of work left to get them functional, but I am pretty happy with how much extra life they bring to the star cluster. #indiegames#indiegamedev
Thanks for all the feedback! The overwhelming favourite was B, and modelling is now underway. The big chin cannon also saw a lot of love, but won't make into this chassis. #gamedev#indiegamedev
Heavy beachhead on planet Tahsis! Gotta take out the orbital cannon before enemy units swarm us under. With the heavy cannon out of the picture, we can drop in our reinforcements! #indiegamedev#indiegames
We're gearing up to make many, many more planets for Drop Command, here's a sample of the new ones! Which do you think should have 'nightmare fauna'? #indiegames#indiegamedev