I want to try and shift up the way I present new features instead of cramming them into a couple minute direct, so each new thing has a little bit more screentime.
Bit of a shift in plans, I was originally going to have a new Puffmin trailer ready two weeks from now to show off a bunch of the new content but that idea has been changed around a bit.
A handful of irl problems came up and I'm currently planning on trying something new out.