Joined March 2025
168 Photos and videos
Punch Protocol ๐ŸฅŠ retweeted
How about starting the weekend with some heat from @PunchProtocol There's so much that would be coming from this stable soon enough. โ†’ Fun โ†’ Earn โ†’ All round chaos. Pay attention and have a great weekend! I lost all my duels, yeah! Keep quiet and keep it moving.๐Ÿ˜‚
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Punch Protocol ๐ŸฅŠ retweeted
Happy Taco Tuesday ๐Ÿ˜Ž Which project or NFTs are you minting today? Well stacking up my panda point @LPandaDEX and playing @PunchProtocol to make me feel relaxed
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Punch Protocol ๐ŸฅŠ retweeted
New week is a new beginning to try again and reflect on things we skipped in the previous week ๐Ÿค Let get to work and explore the meta jungle with @LPandaDEX and if you are a gamer then @PunchProtocol is for you. Celebrating a good week in advance donโ€™t forget to share any paying Alpha you have at the moment ๐Ÿค
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How do you stop your opponent from using a consumable? ๐Ÿ–๏ธ In a previous post, we explained the Interrupt mechanic: x.com/PunchProtocol/status/2โ€ฆ Instead of attacking or defending, you can choose the special move Interrupt (the hand icon). If your opponent tries to use a consumable on that round, the action gets canceled. This replay shows exactly how it works. The fighter on the right successfully uses a Lesser Counter Boost. Later in the fight, his opponent attempts to activate a Lesser Combo Boost... but gets interrupted. ๐Ÿ’ฅ Consumable denied ๐Ÿพ Bottle knocked out of their hands ๐ŸชŸ Glass shatters on impact ๐Ÿซ— Contents spill across the arena floor No buff. No effect. No second chance. Timing your Interrupt correctly can completely shut down an opponent's strategy and swing the fight in your favor. ๐Ÿ‘Š #PunchProtocol #Base #GameFi #CryptoGaming #OnchainGaming
๐Ÿงช Using Consumables in Battle ๐ŸฅŠ Letโ€™s dive deeper into how consumables work during fights and how they add another layer of strategy to Punch Protocol. โ”โ”โ”โ”โ”โ”โ”โ”โ”โ” โš”๏ธ Bringing consumables into battle During the Join phase, you can choose a consumable to take with you into the fight. Once selected, your consumable is displayed next to your fighter profile, meaning both players can see it before the battle starts. This creates an additional strategy layer: โ€ข You know your opponent has a consumable โ€ข Your opponent knows you have one too โ€ข Both sides can adapt their gameplan around it โ”โ”โ”โ”โ”โ”โ”โ”โ”โ” ๐Ÿงช Using consumables Consumables are activated during attack rounds. When submitting moves, you can choose the exact round where the consumable should be used (see pic 2). Examples: โค๏ธ Heal potion Best used after taking damage to recover HP ๐Ÿ’ฅ Combo booster Best activated before a combo lands ๐Ÿ›ก Counter booster Strengthens your counterattack Using a consumable replaces your attack for that round. โ”โ”โ”โ”โ”โ”โ”โ”โ”โ” โ›” Blocking consumables with Interrupt Consumable usage can be blocked using the Interrupt move. Interrupt is selected as part of your defense moves and replaces a normal block (see pic 3). If you correctly predict the exact round where your opponent activates a consumable: โœ… Consumable gets interrupted But thereโ€™s a risk: โŒ If the opponent performs a normal attack instead, your Interrupt does not block it. That means every decision becomes a tradeoff: โ€ข Block incoming attacks? โ€ข Or try to interrupt a consumable? โ”โ”โ”โ”โ”โ”โ”โ”โ”โ” ๐Ÿง  Strategic depth Consumables are not just stat boosts. You need to think about: โ€ข When your opponent may activate them โ€ข When to hide or reveal your intentions โ€ข Whether to defend normally or interrupt More mechanics and consumable types coming soon #PunchProtocol #Web3Gaming #GameDev
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Introducing another consumable from the Punch Protocol laboratory... ๐Ÿบ Our In-House Lager. The effect kicks in from the very first sip. Vision gets blurry. Balance becomes questionable. Confidence somehow doubles. Officially, it doesn't affect any combat stats. Unofficially... Kabayashi started receiving punches immediately after taking a sip. We're still investigating. ๐Ÿค” ๐Ÿบ No bonus damage ๐Ÿบ No healing ๐Ÿบ No hidden buffs ๐Ÿบ Just premium arena-grade refreshment Performed by trained professionals in a controlled underground fighting arena. Please do not try this at home. What's your guess: placebo effect or secret fighting technology? ๐Ÿ‘Š #PunchProtocol #GameDevelopment #Web3Gaming
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Punch Protocol ๐ŸฅŠ retweeted
Games cooking on @base right now โ–ช๏ธŽ @LegendBaseETH โ–ช๏ธŽ @KOMPETEgame โ–ช๏ธŽ @greenworldbase โ–ช๏ธŽ @BasedGamesFun โ–ช๏ธŽ @Metacade_ โ–ช๏ธŽ @CatTownBase โ–ช๏ธŽ @stakeandsnake โ–ช๏ธŽ @PixieChess โ–ช๏ธŽ @AnichessGame โ–ช๏ธŽ @DotA_Agents โ–ช๏ธŽ @clashofcoins โ–ช๏ธŽ @NationWarsBase โ–ช๏ธŽ @BaseloopZ โ–ช๏ธŽ @PunchProtocol โ–ช๏ธŽ @SuperChampsHQ โ–ช๏ธŽ @BaseBario โ–ช๏ธŽ @MaviaGames Which did we miss?
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Hahah, nice!! ๐Ÿ˜„
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๐ŸŽ‰ Happy New Month, Fighters ๐ŸฅŠ A new month means new fights, new rivals, and new opportunities to climb the leaderboard. We've got plenty cooking behind the scenes: โš”๏ธ Consumables ๐ŸŽ Drops ๐Ÿค– Smarter AI opponents ๐Ÿ† More competitions and events Let's make this month bigger than the last ๐Ÿ‘Š๐Ÿ”ฅ See you in the arena. #PunchProtocol #Web3Gaming
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โ˜ข๏ธ Recently we introduced visual consumables as part of the new drops system. Time to take a closer look at one of them. Meet Radithor โ˜ข๏ธ Inspired by the real-world product of the same name, Radithor was a radioactive patent medicine sold in the 1920s and marketed as a health tonic. It became infamous after its radioactive ingredients caused severe health issues, eventually becoming one of history's most famous examples of dangerous medical quackery. In Punch Protocol, the effects are much safer ๐Ÿ˜… Using Radithor grants your fighter a glowing radioactive aura during battle. It is a purely cosmetic consumable and provides no combat advantage. โœจ Visual effect only โ˜ข๏ธ Radioactive glow ๐ŸŽ Available through the upcoming drops system More visual consumables are on the way as we continue expanding drops, collectibles, and fighter customization. Still cooking ๐ŸฅŠ๐Ÿ”ฅ #PunchProtocol #GameDevelopment #Web3Gaming
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๐Ÿ„ Sneak peek at a new visual consumable: Mushroom Cocktail ๐Ÿ‘€ We're adding visual consumables to the new drops system, giving fighters unique effects and styles during battle. This is one of the first visual consumables making its way into the game, with more effects and cosmetics already in the works. Currently wiring everything into the drops and inventory systems โš™๏ธ Still cooking ๐ŸฅŠ๐Ÿ”ฅ #PunchProtocol #GameDev #Web3Gaming #Video
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Punch Protocol ๐ŸฅŠ retweeted
After winning and x4 my bet, My day couldnโ€™t have started any better I tried @PunchProtocol today and it was fun I played against different opponents and won all, one that stood out for me was fighting against Heizenberg the cat ( He's a boss) - I got x4 my bet Some features I love about Punch Protocol; โ†’ You can check your competitions statistics and know their combo moves before hand โ†’ I like that it's fair and you can't cheat your way into winning - you can only predict and hope for the best โ†’ Tutorial/intro will give you an edge and help you understand better โ†’ The more you play, the sharper/better your mind gets so you understand even more and try to defeat your opponents Overall it was fun, you might want to check it out they host various tournaments where you can win cash prizes
Another insane replay against Heizenberg the Cat๐Ÿˆ Things started going south fast. HP was melting round after round, but the player managed to recover mid fight with a heal potion and keep trading punches with the boss. Then came the final rounds. Both sides dropped to critically low HP. One blocked punch. One hit slips through. The player survives with just 1 HP left... ...and lands the final blow to finish the boss. Closest boss fight so far. And fittingly, the reward drop was another heal potion. ๐Ÿงช Sometimes one hit is all it takes. #PunchProtocol #Base #GameFi #CryptoGaming #OnchainGaming
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๐Ÿค– AI fighters are currently being upgraded ๐Ÿ‘Š Weโ€™re rebuilding and improving their logic to make them: โ€ข smarter โ€ข less predictable โ€ข more strategic โ€ข more dangerous ๐ŸฅŠ Theyโ€™ll return soon stronger than before. Train while you still can ๐Ÿ˜ˆ #PunchProtocol #Web3Gaming
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Arena Spotlight: Top Champions of the Week ๐Ÿ† Another week of battles wrapped up, and these fighters came out on top: ๐Ÿฅ‡ KAYSHARP (@just_titiX) 350 score โ€ข 77.8% WR ๐Ÿฅˆ Fire Eagle 150 score โ€ข 75.0% WR ๐Ÿฅ‰ Juju (@juju_writes) 150 score โ€ข 60.0% WR Whoโ€™s taking next weekโ€™s crown? ๐Ÿ‘Š #PunchProtocol #Base #GameFi #CryptoGaming #OnchainGaming
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Landed another batch of UI improvements across Punch Protocol. โš”๏ธ One of the biggest additions is direct player challenges. You can now invite other players to a fight straight from their profile or player card by clicking the swords button and instantly creating a match invitation. Much faster way to challenge friends, settle scores, or organize community battles. More social and competitive features coming next. ๐Ÿ‘Š #PunchProtocol #GameDevelopment #GameFi
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Updating consumable graphics and item tiers across Punch Protocol. ๐Ÿงช Lesser, standard, and greater consumables are getting their own distinct visual styles so players can instantly recognize item strength and rarity during gameplay. The goal is to make the inventory and combat preparation systems feel clearer, more readable, and more satisfying visually as progression expands. #PunchProtocol #GameDevelopment #Web3Gaming
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Punch Protocol ๐ŸฅŠ retweeted
This is @PunchProtocol Now, the idea of the game is simple. Two players secretly choose their moves (attack & defense) They go ahead to commit these moves and then reveal it. The game plays out and the winner is chosen. Best part of the game is you can watch a replay of how your tactics matched with that of your opponent. EZ, PZ Theyโ€™re also building on @base if you wanna check them out.
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Working on visual combat language updates across Punch Protocol. ๐ŸŽจ Game mechanics are now getting their own dedicated color identity so fights become easier to read and more visually expressive. Counters, combos, attacks, damage types, consumables, interrupts, and other combat actions will all have consistent visual coding across: - UI - icons - effects - consumables - battle logs - future animations The goal is to make fights feel more readable, tactical, and recognizable at a glance while keeping the arena style cohesive. Small details, but they add up fast. ๐Ÿ‘Š #PunchProtocol #GameDevelopment
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The first Punch Protocol store is now live. ๐Ÿ›’ Players can now spend Hits, our soft in-game currency, on consumables that can directly affect battles. Current items available: ๐Ÿงช Lesser Heal Potion Restores HP during the fight and can help you survive critical rounds. โญ Lesser Score Potion Grants 1 score at the end of the fight, which can decide the winner if neither fighter gets knocked out. This is the first step toward deeper progression and battle preparation systems. More consumables, utility items, and store options will be added going forward. Go check it out and let me know what you think. ๐Ÿ‘Š #PunchProtocol #Base #GameFi #CryptoGaming #OnchainGaming
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The tournament is officially over. ๐Ÿ† Huge congrats to all punchers who joined the battles, climbed the leaderboard, and shared their fight replays throughout the week. The arena delivered some insane moments. Tournament winners: ๐Ÿฅ‡ 1st Place - Kaysharp (@just_titiX) Wins: 40 solana:EPjFWdd5AufqSSqeM2qN1xzybapC8G4wEGGkZwyTDt1v ๐Ÿฅˆ 2nd Place -Apex (@gracais750) Wins: 20 solana:EPjFWdd5AufqSSqeM2qN1xzybapC8G4wEGGkZwyTDt1v ๐Ÿฅ‰ 3rd Place - Sukus (@goketsuhentai) Wins: 10 solana:EPjFWdd5AufqSSqeM2qN1xzybapC8G4wEGGkZwyTDt1v ๐ŸŽฅ Best Fight Replay winners (10 solana:EPjFWdd5AufqSSqeM2qN1xzybapC8G4wEGGkZwyTDt1v each): Ishowspeed (@lostloneboi) x.com/lostloneboi/status/205โ€ฆ Tesfaye (@blue_mandingo) x.com/blue_mandingo/status/2โ€ฆ Shiru (@0xShiru) x.com/0xShiru/status/2054626โ€ฆ All winners, please DM me from your corresponding X accounts to claim rewards. See you in the next battles. #PunchProtocol #Base #GameFi #CryptoGaming #OnchainGaming
May 13
COUNTER. COMBO. FINISH. Water Brawler kept spamming torso attacks till 0xShiru turned the fight into a punishment session with deadly counters and a brutal combo finisher. @PunchProtocol #Tournamnet app.punchprotocol.com/game/9โ€ฆ
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Punch Protocol ๐ŸฅŠ retweeted
You're looking for games to earn from and stay positioned on @Baseโ€ฆ Check these out ๐Ÿ‘‡ 1. @BasedGamesFun Still yet to fully launch, but already rewarding early users heavily. Definitely one to watch early. 2. @GreenWorldBase Recently launched by @tsubasaP2E ๐ŸŒฑ Still very early, but thereโ€™s clear potential here for active players. 3. @LegendBaseETH Has evolved into the AI agent narrative and continues building aggressively. A lot of upside if youโ€™re paying attention early. 4. @BaseBario One of the OG gaming experiences on Base. If youโ€™re new to gaming on Base, this is a must know. 5. @PunchProtocol If you enjoy strategic gameplay earning USDC, definitely give this one a try. 6. @Uptopia_xyz One of the strongest gaming layers on Base right now. They keep launching games and provide strong infrastructure for builders. 7. @CatTownBase A calm, social, and surprisingly rewarding game built by @itscrunklez and team. Another OG project in the Base gaming ecosystem. 8. @dungeonclaw & @DotA_Agents Two AI agent games worth exploring Both are experimenting heavily and rewarding active users. If youโ€™re looking for a hub for everything gaming on @Baseโ€ฆ Follow @GamingOnBase ๐ŸŸฆ๐ŸŽฎ
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