Pylo is a company with a mission to innovate and develop new technologies. We work on software (IDEs, APIs) and hardware projects (drones, embedded systems).

Joined July 2012
2,017 Photos and videos
mcreator.net/changelog - #MCreator 2026.2 will support defining custom #Minecraft Bedrock Edition biomes in custom add-ons with many new interesting Bedrock-specific parameters, including terrain shapes. Stay tuned, the pre-release is almost there!
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#MCreator 2026.2 will add full support for local and global logic, numeric and text variables to the #Minecraft Bedrock Edition add-on maker. Learn more at mcreator.net/changelog
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Jun 13
This week's MOTW is A.B.O.U.T. by MeinGenerale. Animated tools, armor & decor from tin to uranium, exoskeletons powered by plasma cutters, steel mines, and a nuclear fungal generator. Logic not included. βš™οΈβ˜’οΈπŸ”‹πŸ’₯πŸ§ͺ Check it out! ➀ mcreator.net/node/122816/
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Jun 13
Screenshots from the author:
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Jun 13
And the machinery:
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Jun 12
MCreator 2026.2 will add a local history system, making both automatic and manual workspace checkpoints possible. You can later restore them at any time, bringing backups to the next level! Find out more at mcreator.net/changelog and stay tuned, the pre-release is very close!
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Jun 12
mcreator.net/msstore - You can obtain MCreator via Microsoft Store and support its development and maintenance this way. In exchange, you get store-managed automatic updates!
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Jun 11
mcreator.net/changelog - #MCreator 2026.2 will support specifying custom #Minecraft armor attribute modifiers, allowing one to make armor that makes you invisible, heavier, larger, faster, you name it! Stay tuned πŸš€
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Jun 10
mcreator.net/ - #MCreator 2026.2 will add advancement trigger templates, alongside an option to export and import them from files. Let's not forget cross-tab clipboard will also work with them. Stay tuned!
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Jun 8
Preferences UX will be improved in #MCreator 2026.2 with more streamlined widgets and a tree structure for templates
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Jun 8
mcreator.net/changelog - Other existing item advancement triggers have also been updated to support item predicate inputs in #MCreator 2026.2; existing advancements will be converted automatically.
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Jun 7
New armor trim editor coming in MCreator 2026.2 in action - simple and effective! More at mcreator.net/changelog
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Jun 6
mcreator.net/changelog - #MCreator 2026.2 will add support for defining custom #Minecraft armor trims. Stay tuned!
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Jun 6
This week's MOTW is Project V by Bobking2010. Inject Compound V, roll one of 19 random superpowers, and survive as a Supe. Hunt Vought labs, master your abilities, or wipe them all with a V-Kill. The Boys, but in Minecraft. πŸ’‰πŸ¦Έβš‘πŸ§¬πŸ­ Check it out! ➀ mcreator.net/node/123343/
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Jun 6
Think your mod deserves to shine? Submit it for a chance to be our next featured pick! If it wasn't chosen yet, resubmissions are always welcome! πŸ”₯ ➀➀➀ mcreator.net/motw

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Jun 6
Some screenshots from the mod:
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Jun 5
mcreator.net/changelog - #MCreator 2026.2 will add a new explosion procedure block source type - trigger - this will make your explosions emulate wind charge explosions that trigger block state changes.
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Jun 4
mcreator.net/changelog - MCreator 2026.2 will add an option to specify a list of items or even an item tag for items that a custom Minecraft living entity should follow as part of the follow AI task. Stay tuned!
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Jun 3
mcreator.net/changelog - #MCreator 2026.1 will add two new math procedure blocks: clamp and linear interpolation. Useful for cleaner math operations. Stay tuned!
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