Implemented @QFSW1024's #QuantumConsole into #UnityPomodoro last update. Now I'm slowly taking advantage of it by adding in custom console commands. (Just the one specific for now, ton's more will likely come later)
So nice for development and debugging. Me likey.
Try out Peng Pong it only took me about 5 months to make - qfsw.itch.io/peng-pong
In all seriousness - making a game engine from scratch takes a long time, this is just my first released demo for Peng Engine; regardless, give it a go and let me know how it goes!
Still playing around with this 2D-ish day night shader. Here used in conjunction with @QFSW1024 :s Retro FX shader to lock the palette.
#gamedev#indiedev#unitydev
Improbable team war room looks ready for otherside! Incredible work so far from this dedicated group, very grateful for their commitment today behind the scenes.