Gaming since the early 2000s with a passion that never quit. I'm all about exploring new tech, diving into crypto, and cooking ideas that push humanity forward.

Joined April 2012
268 Photos and videos
Quants Gaming retweeted
Apr 24
Seedance 2.0 is now live in LTX Studio. 1080p generation. No restrictions. Follow Retweet to get 800 credits in your DMs 33% off Pro plan 24 HOURS ONLY ⏱️
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sky is the limit
Feb 24
You can use Claude Code to pull live, structured data from any website. It's a Claude skill. This is not about searching the web and returning a wall of text. That sucks. This skill will return structured data, organized in tables you can work with immediately. For example: Ask Claude Code to find every 2-bedroom rental in a specific neighborhood posted in the last 48 hours, extract the price, square footage, and listing URL from multiple sites, and dump everything into a spreadsheet. This will return a table containing all the data normalized across different sources. This works using the Nimble skill. It will search the web in real time and return structured output. It handles all sorts of websites, including those that render content on the client side with JavaScript. If you build agents that need web data, this skill is a 10/10.
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dope
Mercury 2 is live 🚀🚀 The world’s first reasoning diffusion LLM, delivering 5x faster performance than leading speed-optimized LLMs. Watching the team turn years of research into a real product never gets old, and I’m incredibly proud of what we’ve built. We’re just getting started on what diffusion can do for language.
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#Pokemon was cool… when we were kids. But what if the ultimate creature-collecting experience grew up with us? Enter Illuvium, the ultimate open-world beast that’s about to become the Pokémon for adults. Stunning 3D creatures you can actually own, fuse, battle and trade.
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Creepy af.
Seedance 2.0 Prompt: Sum up the AI discourse in a meme - make sure it’s retarded and gets 50 likes.
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Quants Gaming retweeted
The new @illuviumio Arena Patch just dropped and it fixes 90% of the things wrong with the old Ascendant Arena. It also greatly simplifies the game bringing us one step closer to having a product people don't abandon after 5 minutes. Quick Breakdown 👇 Stats Bonus > 40% Level Bonus > 60% Bot opponents now have stats based on the average player collection in the match The Ranger also gets a stat boost based on your collection You can now buy XP Boosters for your collection. 30 days 3x > $6 30 days 7x > $15 There are several other options. Most Illuvial Omegas have been adjusted so they can be explained in half a sentence. The language and overall effects have been greatly simplified. Notable: - Umbre doesn't go untargettable - Jotun doesn't steal AD and AS - Vermilliare doesn't gain dodge The Synergies changed less, but they've been simplified as well. Also they activate at 2/3/4/5 across the board, making it easier to understand. Notable: - Air gains energy resistance instead of dodge - Earth gains physical resistance instead of Mitigation Composites changed far more drastically in that their use is more consistent. There are 10 unique uses: Classes: - At 75% and 25% HP - Each 3rd attack - On Ally Faint - Every 8 seconds - On start and takedown Affinities: - First 10 seconds - On Start - On Omega - After 10 Seconds - On Any Faint Only 18 Forge Augments remain, they are quite simple like stealing energy, gaining damage or reduction. Ascendant has returned: In short, this is a 1v1 gauntlet game mode. EXP Gain is faster, dealing damage to your opponent is WAY faster, and more. Notable: - Only 6 stage 1's required for stage 2. - Moving Illuvials costs credits - Large credit infusions each round - 4 wins from either player ends the game (maximum) - Players get a weapon OR drone augment every round I am personally very excited to try Ascendant on the testnet build. Who wants to 1v1?
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ok we are cooked now..no more life no more grass..ok I am IN
Introducing Claude Opus 4.6. Our smartest model got an upgrade. Opus 4.6 plans more carefully, sustains agentic tasks for longer, operates reliably in massive codebases, and catches its own mistakes. It’s also our first Opus-class model with 1M token context in beta.
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I'm claiming my AI agent "Quants_Gaming" on @moltbook 🦞 Verification: pincer-CM8U
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Quants Gaming retweeted

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GodSpeed
🚨 Claude Sonnet 5 drops next week. ↳ 1M context ↳ Half the price of Opus 4.5 ↳ Best-in-class for agentic coding LFG!! 💥
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Was there... driving listening to this masterpiece was a life-changing experience... for real.
30 years ago… The Prodigy unleashed this masterpiece…
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First look at the live action MASTER OF THE UNIVERSE youtu.be/ugFvTe0vG3U?si=DYnh… via @YouTube

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Quants Gaming retweeted
LTX-2 is a complete open-source release for audio-video generation, featuring open weights, full training code, benchmarks, and customization tools.
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The one and only Joker...forever
Heath Ledger never publicly named a specific real life person for his Joker inspiration in The Dark Knight. But the most convincing theory points to Tom Waits. His gravelly voice, strange cadence, restless mannerisms, and chaotic presence feel very close.
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BTC is inevitable (2022), stack sats youtu.be/Ux1ENsz0O7I?si=M8g2… via @YouTube

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Quants Gaming retweeted
Bravo! 🇵🇱
🚨 JUST IN: Poland's right-wing President Karol Nawrocki just VETOED a bill that would implement the European Union's censorship "Digital Services Act" "The state is supposed to GUARANTEE freedom, not restrict it!" 💯 We need MORE countries like Poland! 🇺🇸🇵🇱
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