We’re investigating a couple of issues introduced in v2.66 last week:
➡️ Flip Reset indicator VFX may not appear, even though the reset is successfully performed and the flip is still available. This can occur due to a brief frame timing gap that prevents the visual indicator from triggering.
➡️ Default Controls may apply some unintended bindings on PC, including setting Camera Swivel to Mouse Movements. This can happen when selecting the Custom preset or resetting a Custom preset to default.
We’re working on fixes for the above, and they’ll be included in our next game update.