Service updates & support for #RocketLeague. Follow @RocketLeague for daily news, @RLEsports for competitive, and @RLSideswipe for the latest on Sideswipe.

Joined January 2021
299 Photos and videos
We've corrected an error in the World Cup LTE affecting Cabo Verde not properly earning points from players with the title equipped. Their score is adjusted to fix this, and titles are earning points correctly.
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If you're having trouble selecting a team for the World Cup LTE on controller, go to the 'Event Details' pop-up with X/Square to see the options and make your choice. This will be made more visible in an update next week.
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We fixed an issue with the RLCS Bundle TikTok Drops! Head over to the Rocket League game page, tune in, and claim your rewards!
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Rocket League Status retweeted
We’re so back.🤝 BakkesMod is available on the latest version of Rocket League (non-EAC mode only) and will continue to be supported in future updates! Thank you to the incredible team at @BakkesMod for their support, and thank YOU for your feedback and dedication.
We're back! BakkesMod has been updated to work on the newest version of Rocket League (non-EAC mode only). Psyonix has reached out and offered their support, and together we've found a way for the BM team to sustainably continue providing updates in the future.
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A new U58.1 update is now live to fix some key bugs: 📈 Stat Graphs are fixed. 👥 Recent Players List is now populating again, and we're working to fix a visual bug. Add-on Developers - this update also fixed the 'GoalReplayStart' and 'GoalReplayEnd StatsAPI' events not firing correctly in an online match.
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Matchmaking issues have been resolved. Players should now be able to queue into matches normally ✅
⚠ We're working to resolve an issue where players are unable to matchmake. We'll provide another update when this is fixed.
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⚠ We're working to resolve an issue where players are unable to matchmake. We'll provide another update when this is fixed.
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Middle East Rocket League players 📢 We've updated the server's location in the region and many of you should see a return to the lower latency experienced earlier this year. We'll monitor these adjustments to ensure stable connectivity in the region. Let us know how it feels!
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The Connection Lost 'Error: 71' errors should now be resolved and players can get into a match again without issue. ✅
⚠ We're working to resolve the Connection Lost 'Error: 71' some players may be seeing following today's update. We'll provide an update as we have more info and a fix ASAP.
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⚠ We're working to resolve the Connection Lost 'Error: 71' some players may be seeing following today's update. We'll provide an update as we have more info and a fix ASAP.
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Players may notice a short disruption for a few minutes once 'Play without Easy Anti-Cheat' is enabled as a new launch option. Restarting your launcher and game should resolve this if the new launch option is not displaying for the few minutes after release.
Easy Anti-Cheat (EAC) is now required for online play in Rocket League on PC. Here’s the rundown of today’s update: • EAC works in the background to help keep matches fair and competitive – Steam Deck and Linux are supported • Third-party mods won’t run with EAC enabled, but players can still use them while training or playing offline and LAN matches • We’ll continue adding QOL features natively to the game (shout out to the community of modders) – we previously added MMR display and Custom Training Randomization, and this update introduces Free Play Team Colors and a new StatsAPI for broadcasters Read our full blog post to catch all the updates and learn how we’re combating bots, account selling and smurfing: rl.gg/eac
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Log-ins and matchmaking are fixed! Players should be able to jump into a match again without issue ✅
We're working to fix an issue with players connecting to Rocket League, and are restarting our servers. Players will be unable to log-in or connect to a match for a few moments while we resolve this.
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We're working to fix an issue with players connecting to Rocket League, and are restarting our servers. Players will be unable to log-in or connect to a match for a few moments while we resolve this.
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The issue has been resolved, and Rocket League matchmaking is back online!
Replying to @RL_Status
Update: Rocket League matchmaking is experiencing intermittent issues connecting. Thanks for your patience as we work on a fix, and we’ll keep you updated. 🙏
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Hey everyone. We're investigating matchmaking issues in Rocket League, and we'll let you know when we have an update.
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Update: Rocket League matchmaking is experiencing intermittent issues connecting. Thanks for your patience as we work on a fix, and we’ll keep you updated. 🙏
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Rocket League Status retweeted
✅ Rocket League Update v2.67 is live on all platforms. Good luck in your matches, everyone!
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Rocket League update v2.67 releases on all platforms today at 4 PM PT / 11 PM UTC. v2.67 fixes a couple of issues that arose in our previous update.
We’re investigating a couple of issues introduced in v2.66 last week: ➡️ Flip Reset indicator VFX may not appear, even though the reset is successfully performed and the flip is still available. This can occur due to a brief frame timing gap that prevents the visual indicator from triggering. ➡️ Default Controls may apply some unintended bindings on PC, including setting Camera Swivel to Mouse Movements. This can happen when selecting the Custom preset or resetting a Custom preset to default. We’re working on fixes for the above, and they’ll be included in our next game update.
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✅ Rocket League Update v2.67 is live on all platforms. Good luck in your matches, everyone!
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We’re investigating a couple of issues introduced in v2.66 last week: ➡️ Flip Reset indicator VFX may not appear, even though the reset is successfully performed and the flip is still available. This can occur due to a brief frame timing gap that prevents the visual indicator from triggering. ➡️ Default Controls may apply some unintended bindings on PC, including setting Camera Swivel to Mouse Movements. This can happen when selecting the Custom preset or resetting a Custom preset to default. We’re working on fixes for the above, and they’ll be included in our next game update.
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