Vidyagaem @omwgamestudio - Certified Boruto Hater

Joined October 2022
825 Photos and videos
Pinned Tweet
Jun 12
There's a hard truth that needs to be stated: Outsourcing Sweetshops in AE and eastern Europe are good enough for a fraction of the cost Everybody yelling at AI but most juniors aren't getting jobs because a senior with 10 years experience in Morocco works for $15k/yr 1/x
Hey 3D students work 15 hours a day so your applications can get ghosted/auto rejected ๐Ÿฅณ๐Ÿฅณ๐Ÿฅณ
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Jun 14
We make our own luck Luck favors the prepared The world will not just hand you opportunity, you have to hunt it down and choke it into submission
Psh. First two things I tell anybody when they ask how I got in to the industry: Talent wasnโ€™t NOT a factor but luck DEFINITELY was, and my specific path is essentially unreplicable today. Once youโ€™re in you DO have to work your ass off to get to certain positions though.
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Jun 13
It's really frustrating. Henning, and others, are not saying this stuff to discourage people We are saying this because nobody else is telling them reality They are ruining their lives because they think it's easier than it is by a wide margin
Replying to @_danketsu
Itโ€™s the exact opposite actually: the most hearbreaking thing I see are students who are in their third year of uni and werenโ€™t told this in year one. Now they have a LOT of debt and no skills, and wonโ€™t join the industry for years. Truth is that very few people who only do the school work get into the industry.
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Jun 12
I've done several game releases I still work 80hrs/week I have a newborn child as well Worked through except for the week of his birth I don't expect people to be as hardcore as me But if I can figure it out, then you (the reader) have no reason not to
For 3D students: Most Iโ€™ve met simply arenโ€™t doing the hours needed to get into the industry. Studying only 10:00-16:00 every day wonโ€™t cut it - particularly since only a portion of the day is spent on actual work.
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Riley retweeted
Its a hard pill to swallow, and one many dont want to admit. When I was in class, far too many fellow students were more interested in gaming than game art. If you want to succeed, you have eat sleep and breathe the craft. Thatโ€™s who youre competing against for the same jobs.
For 3D students: Most Iโ€™ve met simply arenโ€™t doing the hours needed to get into the industry. Studying only 10:00-16:00 every day wonโ€™t cut it - particularly since only a portion of the day is spent on actual work.
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Es que me parece brutal. Proplica fueron tan detallistas de recrear, no solo la rรฉplica del Duel Disk, si no tambiรฉn de la caja. Es genial.
Shop Keeper:Kaiba Corp's new and improved Duel Disk system. Yugi:Awesome! Thank you. Joey:Ahem! #yugioh #anime #yugimuto
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Jun 12
A AAA senior often earns about the same as a mid level web dev
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Jun 12
There's a hard truth that needs to be stated: Outsourcing Sweetshops in AE and eastern Europe are good enough for a fraction of the cost Everybody yelling at AI but most juniors aren't getting jobs because a senior with 10 years experience in Morocco works for $15k/yr 1/x
Hey 3D students work 15 hours a day so your applications can get ghosted/auto rejected ๐Ÿฅณ๐Ÿฅณ๐Ÿฅณ
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Jun 12
8/x the current model is financially unsustainable. It's a race to the bottom because you can never debloat a multi billion dollar budget, you can onlyove things around. And unfortunately, the juniors are the category getting drained
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Jun 12
Addendum: these problems are compounded by inflation and cost of living skyrocketing in metros
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Riley retweeted
Hot take. Folks have villainized Navi for decades, but this owl was the real menace in Ocarina of Time One wrong button press and you're stuck moving through 20 dialogue boxes. Again. For the third or fourth time. Because you're mashing buttons to get it over with.
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Riley retweeted
Jun 10
Some people are too young to understand but back in the day Nintendo had a streak of weird in them that can be felt in OoT and MM but not in the newer games. That part of them began dying during the Wii and it was dead and buried by the time Switch released.
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Riley retweeted
dawg yugioh card art is soo damn good
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need to see how the lizalfos will look in the Ocarina of Time remake because this will never not be funny to me ๐Ÿ˜ญ
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This is what you have to do At the end of the day, the only who can cancel your project is you At least you're not at the mercy of the studio to cancel it from under you
I've been thinking a lot about long haul game development lately. It takes incredible mental and spiritual fortitude to work on one thing for years at a time, with no pay, and the distinct possibility that the only reward will be that you can say you saw it through to the end. You'll find long haul devs working in total defiance of the odds, and public opinion (often the subject of ridicule), laser focused on a vision of a reality that doesn't exist to anyone else yet. It's pure passion. They believe their game is good and beautiful, and something deep within their soul knows that they need to bring it into the world. And to do that - they are willing to walk a very exceptional, very lonely road. Stardew Valley is one of the most common examples of a game that took a long time to make - which is funny, because 4 years is not that long (especially for one guy doing literally everything). This quote is from an AMA @ConcernedApe did a few years ago. It's a good lesson on keeping your determination. Believe that it will work out, and even if it doesn't, you will learn and keep going. ๐Ÿ’ž
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