Three ways servers communicate real time data.
Polling
Your app asks server every few seconds.
"Any updates?"
Simple to build.
Wastes server resources.
Not truly real time.
Use when: No other option available.
Webhooks
Server to server communication.
Fires only when event happens.
Efficient and instant.
Requires public URL to receive.
Use when: Payment notifications,
third party integrations,
CI/CD triggers, automations.
WebSockets
Persistent open connection.
Both server and client
can send messages anytime.
Truly real time. Bidirectional.
Use when: Chat apps,
live scores, collaborative tools.
Key thing to remember:
Webhooks work server to server. Your public URL receives the event.
WebSockets work between server and browser/app.
User sees updates in real time.
They solve different problems. Both are important to understand.