đWelp. I'm here. (Comms Open?) I do Art, Voice Acting, and Some Animation.â23âSuggestive / NSFW sometimesâNO AI OR NFTSâTips ko-fi.com/redladyjjđ
I gots a Patreon Now btw, for those who wish to see more Thicc Yam related Tomfoolery.
There's already quite a few New Pics / Alts on there, soon to be many more since I am chefing like a mf right now XDD
patreon.com/RedLadyJJ?utm_meâŚ
Crazy how this Mission literally is just Marche Au Supplice Before Marche Au Supplice. Basically the same strategy too, though honestly a lot more difficult in this than it was hard mode in AC4, cuz these assholes can lock on and tear you apart way quicker
âChimptopiaâ creator Robby (@calmdown_robby) has apologized following backlash surrounding his Kickstarter project.
Robby says the post aimed at âGameoverseâ was meant to spark a âfriendly rivalry,â not attack the show, and apologized to Glitch Productions and the Gameoverse team for any offense caused.
I mean, is it true though?
I can watch a million video essays about Final Fantasy 8 and pretend I know about it, but actually playing it is always going to feel different. I get more context and enjoyment out of my playthrough of it than I ever did watching someone else.
I'm always confused when people take issue with the sentence "watching a game is not the same as playing it".
I often feel compelled to write more about this, but how do you expand on such an obviously true statement in a way that isn't pointlessly verbose?
You can watch Markiplier Play Fnaf as many times as you like, but it'll never feel the same as you stepping in the office yourself.
Games strength is that you PLAY them. Just watching them, even if you can gain some vicarious emotion through that is very clearly not the same.
Cuphead didnât die
Itâs not a fuckin live service game, people just played, enjoyed, beat it, then moved on.
People still talk about it though, and I still see people play it too.
And when it was popular, it was one of the biggest indie games for like 2-3 years straight.