LOL, don’t look at the replies if you want to be sane.
“You shouldn’t make bad games then!”
Yeah by that logic, Kojima would have never made MGS because it was labeled a bad game/genre when he came up with the idea. How do you know something is bad before doing it? Live-service?
No, because there are millions of people actively playing live service games. You want people to stop trying even before they start creating. Then blame Ubisoft for making the same game over and over again. The problem is you guys, blame the dev when it’s not something everyone wants, but when a dev makes something you want 100 times you still blame the dev.
Every studio closed, every person laid off hurts this industry.
If you are rooting for these games to fail / studios to close because you think they will start making what you like, YOU ARE MISTAKEN. That's not how things work. People try new things and that's the spice of games.
Do you really believe people who made Titanfall is bad at making games and just suddenly decided to create something nobody will play? They tried, it may have failed but without someone trying we'll have the same things over and over again.
The main problem is the time it takes to ship a game now. 6 YEARS! Even the biggest studios have 1 shot now, if a game fails you have to have 6 years of development costs to have another shot. Which currently most studios doesn't have the luxury.
Making mistakes and producing less favorable games are the part of this industry but we have to make sure that the time to develop these games doesn't guarantee your studios fall once it fails. We have to reduce the scopes and make smaller games.