Indie dev studio 🧪 maker of Unity things. Creator of The Forge Line of tools.

Joined October 2023
53 Photos and videos
Pinned Tweet
I put Claude AI inside the Unity Editor. Dockable window. Knows your project. Fixes your errors. No browser switching. No subscriptions. BYOK. ForgeMind is live. 🔗 payhip.com/RedSlimeGames #Unity3D #GameDev #UnityTools
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RT @ari__pc: I always wanted to play Nier Automata but set in USA in 2003. So I've made one myself
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Just 25 seconds of random gameplay #game #WishlistWednesday #shooter
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Added allied explorators to assist you during combat !
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A demo for Unicycle Together by @rsncsn is available on #Steam More below ⬇️ #indiegame #indiedev
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Been working on a drone game. Here is a very rough draft. #gamedev #indiedev #indiegamedev #indiegames #unity
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I added prototype wave manager! Also trying to create a nice combat system for our characters! Next goal is to create a fully functional upgrade system with animating characters that throw projectiles from the wall! also any tip for better screen record quality? i am using obs with indistinguishable quality output #gamedev #MadeWithUnity #indiedev
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More devs need to have the balls like this to know when to put their foot down. It's not a crime to learn.
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it's called shield surfing 🛹
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Today we worked on a new feature to add water reflections to our fly fishing game Derby Creek. Thoughts?
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I am working on post-apocalyptic survival game. This is the vibe I'm going for with my game #indiegame #gamedev
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Small visual addition, a bounce effect when showing the range grid in OrdinaryTD #gamedev #gaming #player #indie #indiedev #flash #odin #raylib #vfx #juice
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I was not about to post an update for such a small feature, but adding the barbed wire (and the damage on contact script with it) I reached my 100th cs file 🖥️! This is some kind of milestone, right 😄? #unity #unity3d #gamedev #indiedev #solodev #game #crocotile3d
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how to improve your game feel!! #gamedev
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Spent a bit more time on this again today. It now pops a wee decal on impact, and more importantly, we’re dealing damage to units inside the projectile’s full blast radius now. Damage is strongest right at the centre, then tapers off the further out you get! 💥
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Every loading screen looks better with a rotating CD
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Testing out my wee decal before work, and messed around with some vfx and sound options, next step will be tidying up a little, impact decal, fixing logic since first target doesn't fire and also making the projectile actually cause damage(which is probably most important part)
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Updated the water chunk 💧🌿 #godot #indygame #gamedev
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Spider enemy anims from my game Blood And Mead. Damn, now that i look back on it, i see some issues... but hopefully good 'nuff. #indiedev
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Working on some samples which I can use on the Itch page 😁 And also just having a little fun with me tileset 😋 #Aseprite #Unity3D #PixelArt
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