Learn VFX in Unreal Engine and push what’s possible in real-time. Start with my free Niagara VFX Crash Course: RedefineFX.com/witcher

Joined November 2010
892 Photos and videos
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Rocket launch plumes in Unreal 5.8. I'm going with a space exploration theme to test out the improved Niagara optimization
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Autobots arrival in Unreal 5.8. These are 2 separate sims - the meteor trail and the impact. Just one of many new 5.8 lessons I'll be adding to the Unreal Megabundle in a few weeks.
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Falcon 9 landing real-time VFX in Unreal 5.8, continuing with my space exploration series. Niagara fluids sims run noticeably smoother in 5.8.
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Want to learn VFX in Unreal as a beginner? Join thousands of artists who have taken my free Niagara Crash Course: redefinefx.com/witcher/

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Unreal Engine 5.8 brings memory and speed optimizations for Niagara, allowing for bigger and more detailed VFX simulations that run in real-time.
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Jesse Pitela retweeted
Make this force field VFX simulation in Unreal 5.7 using only Niagara & learn my advanced tips for detailed sims. Get the full free course here: redefinefx.com/witcher/
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Final few hours before this launch week is over: redefinefx.com/automotive/ Thanks everyone for following along, this one has been super fun for me to make and hope you enjoyed the making-of videos I was posting all week 🙌
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Volumetric dust simulation with Niagara fluids, in real-time. No VBD imports. 🟢Few hours left: Niagara Automotive launch week ends soon: redefinefx.com/automotive/
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Create burnouts, snow, dust, sand, tire marks, exploded views, x-ray views, and more essential automotive VFX. This is my complete car cinematic VFX course in Unreal Engine for absolute beginners: redefinefx.com/automotive/
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Thanks @UnrealEngine 🙌
Unreal Engine's built-in VFX system, Niagara, can be used to create cinematic effects that run completely in real-time. In this example focused on Automotive visualization, Jesse Pitela(@RedefineFX) is layering thousands of GPU particles for snow flakes, meshes for ice chunks, and a Niagara Fluids smoke simulation on top, to show the car interacting with its environment❄️
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We re-create this snow VFX shot from scratch, step-by-step, inside Niagara Automotive. You can follow even as a newbie to Unreal. Enrollment closes tomorrow: redefinefx.com/automotive/

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Niagara fluids smoke driving the movement of the sand particles in real-time. This also works well for snow, leaves, and other examples you've seen me post.
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I cover everything inside Niagara Automotive. Launch week ends in 2 days. Learn how to setup automotive VFX even as a beginner to Unreal: redefinefx.com/automotive/
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Niagara Fluids Cinematic Car Rig. Particles, meshes and a smoke sim the active suspension and it all runs in real-time. Also ultra-fun to play with.
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I cover everything inside Niagara Automotive. Launch week ends 4/20. Learn how to setup automotive VFX even as a beginner to Unreal: redefinefx.com/automotive/
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Today I'm launching Niagara Automotive, the newest addition to the Niagara Series. Create cinematic VFX and make your Automotive shots stand out, all inside Unreal. Take a look at what's included: redefinefx.com/automotive/
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Niagara Automotive launches this Wednesday, April 15. I added some final examples with Motion Design tools to create car reveals with no standard Niagara needed.
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Join the waitlist for 24 hour early access & exclusive bonus project files: redefinefx.com/automotive/

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In this updated version of my burnout setup, the cherry leaves are advected by the smoke. I also finally added tire marks and fixed the smoke losing detail in extreme slow-mo.
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Niagara Automotive, my complete "real-time cinematic VFX for automotive CGI" course, launches in one week. Join the waitlist for early access and bonus project files: redefinefx.com/automotive/

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