RubyMotion is a revolutionary toolchain for iOS, Android, watchOS, tvOS and OS X development using the Ruby programming language you already know and love.

Joined September 2011
55 Photos and videos
RubyMotion retweeted
I’m super excited and happy to continue working with Amir and the team on this cool project!
DragonRuby yearend review: rubymotion.com/news/2020/01/…
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RubyMotion retweeted
23 Jan 2020
These came out pretty damn nice!
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RubyMotion retweeted
21 Jan 2020
I decided to take a break, but will be back to stream from 3PM to 7PM CST. Come by and say hello. I’ll be building a video game using Ruby and giving away free licenses to Game Toolkit and RubyMotion :-) Link in the referenced tweet 👇
19 Jan 2020
I’ll be doing a marathon stream on Twitch next Tuesday. It’ll be about 2D game development using Ruby: twitch.tv/amirrajan
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RubyMotion retweeted
13 Jan 2020
So we're now "Dispatch" instead of "Weekly"...aren't you just slightly curious as to why? ckarchive.com/b/xmuph6he43kx
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28 Nov 2019
Wrapping up RubyMotion 7.0. Another year in the bag. And exciting things to come in 2020.
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RubyMotion retweeted
19 Apr 2019
#RMW #MSH | 1. We link an interesting thread between @wndxlori / @amirrajan / @AaronLasseigne about @RubyMotion converging back to Ruby, at least with regard to keyword arguments. | #mobileapps #mobileappdevelopment #ruby #rubydevelopment #rubymotion | ow.ly/QDD650qW41e
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RubyMotion retweeted
19 Apr 2019
#RMW #MSH | 2. An epic thread (92 replies!) about helping with @RubyMotion compiler-related issues. Best make yourself a cup of coffee before tackling that one. The headline: it's a lot of hard work. But you knew that, right? | #ruby #rubydevelopment | ow.ly/oI7G50qW41J
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RubyMotion retweeted
This week’s @RubyMotion Weekly newsletter will be heading out in the morning. Sign up at rubymotionweekly.com to get your news hot off the presses!

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RubyMotion retweeted
13 Jan 2019
A Dark Room. Made with @RubyMotion
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RubyMotion retweeted
30 Dec 2018
Aside aside: something historic will happen in April (I plan to announce it at RubyKaigi). I already ran it by some core members of the Ruby community, and it seems like it’ll be well received. Time will tell I guess 🙃
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RubyMotion retweeted
30 Dec 2018
And all of this is powered by @RubyMotion tech. Which will have a subset of its runtime expanded to console, PC, Linux, and WebAssembly. All incrementally open sourced with LTS.
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RubyMotion retweeted
30 Dec 2018
Quasi 2019 New Year’s Resolution I guess? Please retweet maybe?
30 Dec 2018
Now with A Dark Room for Switch at a release candidate state, I get to ponder on my next game. It’ll explore (what I feel) is one of the most painful emotions one can experience: unrequited first love. Pre-production work for “Sasha” will begin Feb 1.
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RubyMotion retweeted
Seriously. If you are a ruby dev and are even remotely interested in mobile development. Sign up for this newsletter. High signal, low noise, quick to read: getdrip.com/forms/482172082/…

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You should sign up for this newsletter. There will be lots of good information about mobile development targeting Ruby devs as the audience: getdrip.com/forms/482172082/…

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RubyMotion retweeted
26 Nov 2018
50% off EVERYTHING in #RubyMotion school. All purchases eligible for our BIG #CyberMonday bonus draw for a FREE @RubyMotion Indie license!
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RubyMotion retweeted
20 Sep 2018
Want to get your app featured? Then take heed:
20 Sep 2018
Replying to @RubyMotion
To supplement this. RubyMotion (and by extension “I”), want you to build *successful* apps. So many platforms that celebrate the ability to use CSS type constraint engines don’t “get it”. You don’t need that kind of complexity. Just snap 👆 and work on more important things.
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