Live tweeting commits for the PC version of @playrust.

Joined June 2014
4 Photos and videos
Slight caustics speed/depth/scale/brightness tweaks, because they were barely noticable. - petur on main/water5_final commits.facepunch.com/448140
3
16,760
Update FP.BurstCloth (stiffness and other fixes) Crank up stiffness on diver ak to fix clipping - rohan on main/diversuit commits.facepunch.com/448137
1
6,156
Show instanced renderers, meshes, triangles & verticies drawn per frame with `perf 7` - jake on main/global_networked_bases commits.facepunch.com/448111
2,916
Changed `global_networking` to a startup parameter that enabled/disables instanced rendering completely - jake on main/global_networked_bases commits.facepunch.com/448108
2,626