BEST COD
#MWIII /
#Warzone Settings Post-Update for Max FPS
1. Go to Documents -> Call of Duty Folder -> players folder -> options.4.cod23.cst -> Open it with notes
2. Once in the options.cod23.cst file, use CTRL F to find the settings below
3. Change these settings for an FPS boost 👇
// maximum number of AI corpses
CorpseLimit:0.0 = "5" // 0 to 28
// Show blood effects
ShowBlood:0.0 = "false"
// Weapons eject brass
ShowBrass:0.0 = "false"
// Limit blood effects (to 'prevent excess blood stacking')
BloodLimit:0.0 = "true"
// When limiting blood effects, number of milliseconds between effects.
BloodLimitInterval:0.0 = "2000" // 1 to 2000
// Catmull Clark subdivision level
SubdivisionLevel:0.0 = "0" // 0 to 8
// Enable Nvidia low latency mode. Boost mode request maximum GPU clock frequency regardless of workload
NvidiaReflex:0.0 = "Enabled" //
// Texture filtering quality level
TextureFilter:0.0 = "TEXTURE_FILTER_LINEAR"
// Enables optimisations when resizable-bar is supported by uploading more data to VRAM
GPUUploadHeaps:0.0 = "false"
// Models quality level
ModelQuality:0.0 = "Low Quality" // one of [Low Quality, Medium Quality, High Quality]
// Corpses culling threshold
CorpsesCullingThreshold:0.0 = "0.500000" // 0.500000 to 1.000000
// Quality level of shadows from the sun at a distance
SunShadowCascade:0.0 = "Low (1 cascade)" // one of [Low (1 cascade), Medium (1-2 cascades), High (2-3 cascades)]
// Reflection probe relighting update stages
ReflectionProbeRelighting:0.0 = "1" // 1 to 4
// Static sunshadow moment clipmap resolution
StaticSunshadowClipmapResolution:0.0 = "256" // 0 to 2147483647
// Sets which memory mode to use for physical textures. 0:Extra small (11x11, 121 slots), 1:Small (16x16, 256 slots), 2:Medium (23x23, 529 slots), 3:Large (32x32, 1024 slots), 4:Extra large (45x45, 2025 slots).
VirtualTexturingMemoryMode:0.1 = "Small" // one of [Extra Small, Small, Medium, Large, Extra Large]