20 | 🇬🇧 | Hey! I'm a 3D Rigger, Animator and Artist. Always looking to explore and improve! - Blender user since 2019 📩 - ryanlykos@gmail.com

Joined May 2021
420 Photos and videos
Zhu Yuan face rig - Work in progress! #blender #rigging
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Finished the textures for my Smart Pistol! Ready to start rigging it, and finally getting started on the long overdue pistol rig tutorial. In the meantime, here's a fun render I put together- #blender #titanfall #3d
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Alt- More renders on my Instagram post! >> instagram.com/p/DZQsG4HjMMr/…
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Welp, immediately got told a much easier way! I can't believe I was defining each digit as an individual string and using a boolean to delete different ones sequentially. Thanks @magpie3d and @MossCubed
Ammo display using Geonodes! Probably the least optimised Geometry node setup, but it works quite nicely! All set up ready to be implemented directly into the rigUI #blender #geonodes #3d
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Ammo display using Geonodes! Probably the least optimised Geometry node setup, but it works quite nicely! All set up ready to be implemented directly into the rigUI #blender #geonodes #3d
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WOO! Smart pistol finally modelled and ready to rock and roll Quite pleased with how this looks, Sub-D topology so the detail can be increased, hopefully its going to look awesome once textured! Getting closer and closer to that pistol rig tutorial. #blender #3d #titanfall
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More Smart pistol progress! Just the slide and hammer mechanism left to work out (pivoting away from references) but should be fun! #Blender #3d #titanfall
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Otherside:
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RyanLykos retweeted
Army Cat WIP #blender
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Working on the weapon for Zhu Yuan! Basing it off of the Smart pistol from Titanfall 1, aiming to create a high quality version that has a few more moving parts to be rigged😄 Here's my blockout and current progress refining it all. #titanfall #blender #3d
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Updated her face! Looking so much better now. I also realised that my texture export settings from Substance to Blender were completely wrong, so I'll have to do a proper showcase again later. #blender #3d #zzz
Zhu Yuan textures... Finally complete! It's been a long journey so far but i'm finally at my favourite part! I can't wait to dive into rigging and animation. Gonna be awesome😁 Feedback appreciated! (I'll adjust the eye textures later on.) #3D #ZenlessZoneZero #blender
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Zhu Yuan textures... Finally complete! It's been a long journey so far but i'm finally at my favourite part! I can't wait to dive into rigging and animation. Gonna be awesome😁 Feedback appreciated! (I'll adjust the eye textures later on.) #3D #ZenlessZoneZero #blender
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RyanLykos retweeted
if you eat a more skilled artist, you gain their abilities.
Artists, what’s the most important advice/lesson that you’d give to beginner artists?
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The Subnautica 2 dev logs are really interesting to watch! It's so cool to see the rigs in Blender and UE, alongside the concepting sculpting stages. Thanks for making these @Subnautica youtu.be/w1M4b6PneFk?si=FSq8…
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Finally got Zhu's jumpkit textures refined! Learnt a lot from this chunk of the character, looking forward to seeing how much of it I can apply to the body😄 #3d #titanfall #texturing
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RyanLykos retweeted
For unknown reasons, my most popular comic on Twitter is this one.
Artist show your most popular work !
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