Today sees the release of the 500th and last ever episode of The Sausage Factory. Host and producer @chrisoregan talks to @inkleStudios about the design and development of A Highland Song. caneandrinse.com/a-highland-…
It's Friday and that means a new episode of The Sausage Factory. Show host and producer @chrisoregan talks to Anthony Liew of @cognitiveforge about the creation on Aura of Worlds on 499th release of the show: caneandrinse.com/aura-of-wor…
Today sees the release of Episode 498 of The Sausage Factory, featuring Potions: A Curious Tale. Show host @chrisoregan chats to Renee Gittins of @StumblingCat about how the action adventure game was made: caneandrinse.com/potions-cur…
Today sees the release of Episode 496 of The Sausage Factory featuring Bounties of Babylon. Show host @chrisoregan talks to @CartographicAnt about how it was created: caneandrinse.com/bounties-of…
In the latest episode of The Sausage Factory, the tactical RPG Classified: France 44 by @AbsGamesLtd and published by @Team17 is now out now. Show host @chrisoregan talks to the developers about how this amazing game came about. caneandrinse.com/the-sausage…
The latest episode of The Sausage Factory features TimeMelters by @AutoExecGames . Show host @chrisoregan talks to Adam Rotondo about the creation of this amazing temporal mechanic infused tower defence game.
caneandrinse.com/timemelters…
In this week's The Sausage Factory, @chrisoregan interviews Luke Thompson of @SIGTRAPgames about the design and development of Under Cover, a VR title that harks back to light gun games.
caneandrinse.com/under-cover…
This week's episode of The Sausage Factory has @chrisoregan talking to Luca Carbonera of CABO Studio about the design and development of Zero Sievert, @ZeroSievert a survival adventure game. caneandrinse.com/zero-siever…
In this week's The Sausage Factory podcast @Chrisoregan interviews Mariona Valls and Jordi Garcia of @MangoProtocol about the design and development of CLeM, a comedy horror adventure game.
caneandrinse.com/clem/
In this week's The Sausage Factory podcast @chrisoregan interviews Francesco Mazza and Gabriele Gangemi of Kid Onion Studio about the design and development of River Tails: Stronger Together (@RiverTailsGame), a co-op puzzle game.
caneandrinse.com/river-tails…
In this week's The Sausage Factory podcast
@chrisoregan interviews Kasson Crooker (@symbionproject) of Speed of Dark Studios about the design and development of Rocococo Audiogame Fantastique, an audio only spatial puzzle game.
caneandrinse.com/rocococo-au…
In this week's The Sausage Factory podcast @chrisoregan interviews Vince McDonnell of Orc Chop Games about Goblin Stone (@goblinstonegame), a turn based tactical combat RPG that has the player taking control of a party of goblins.
caneandrinse.com/goblin-ston…
In the latest The Sausage Factory podcast @chrisoregan interviews Cameron Reid of @BlackKiteGames about the design and development of Acolyte of the Altar, a beautifully rendered deck building card battling game.
caneandrinse.com/acolyte-of-…
In this week's The Sausage Factory podcast @chrisoregan interviews Matthew Raithel and Brad Austrin of @graphitelab about the design and development of qomp2, an arcade puzzle game that is controlled using only two buttons.
caneandrinse.com/qomp2/
In the latest The Sausage Factory podcast @chrisoregan interviews David Sanchez and Joel Roset of @studios_noname about the design and development of Worldless, an action adventure that celebrates rhythm style combat along with a minimalist graphic style.
caneandrinse.com/wordless/
In the latest The Sausage Factory podcast @chrisoregan interviews Mike Shistik of @ChashuStudios about the design and development of Sands of Aura, a hack’n slash adventure game that looks like Diablo, but plays like Dark Souls.
caneandrinse.com/sands-of-au…
In the latest The Sausage Fcatory podcast @chrisoregan interviews Adam Ferrando of @wiznwar and asks them about how they created the shmup-pinball crossover game, XENOTILT: HOSTILE PINBALL ACTION.
caneandrinse.com/xenotilt-ho…