They’re talking about “approachability” and “bringing it to as many people as possible” because it’s constantly losing players. They’re focusing on the symptoms instead of the root problem. This “IP” has been run into the ground. Warcraft’s identity (its strongest point) was eroded.
Go watch the WoD trailer, the Wrath trailer, TBC, Vanilla, Warcraft 3… Even something like Skyrim. What do you feel? That’s what inspired millions to play these games. Look at all the Warcraft fanart over the last 20 years. Those Disneyfied animation haven’t inspired anyone. It doesn’t resonate with anybody.
Why are they so ignorant and can’t realise this? This is a fantasy game, and you’re not selling us the fantasy that we want to engage in and pay for. And yes, it's not always been perfect, but it's got much worse.
And now you get this interview, and everyone dislikes it. They apparently dislike the very thing they work on.
Even Chris Metzen himself who was this big promise for this new “saga”, which is absolutely failing. Where even is he now?
I started playing in 2014 – too late to experience its greatness, just in time to witness the downfall. At this point it’s probably beyond fixing, too late.
#worldofwarcraft #warcraft
I haven’t seen one positive reaction to this interview. Not one.
Don’t torch the Warcraft you have chasing a version that only exists as a 20 year plan to capture “as many people as possible”.
That’s how you lose it all.