Indie game developer. Senior programmer at @Mighty_Games. Also Technical Director and co-founder of Considerable Content w/ @TechArtEd. @cc_content

Joined October 2014
16 Photos and videos
Pinned Tweet
23 Oct 2017
Thanks to everyone who came to my talk at #UniteMelb today! Here are my slides if you're interested: unitemelbourne2017.scottbeca…

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Scott Beca retweeted
16 Jul 2023
Unexpected foe
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Scott Beca retweeted
The Continuity of Splines is now on YouTube!! it has been a year in the making, goodness ;-;🎉 I hope you'll like it ❤ ❱ youtu.be/jvPPXbo87ds
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Scott Beca retweeted
We’re delighted to welcome the talented folks at @Mighty_Games to the Keywords family. The Melbourne-based studio specialises in the development of automated game testing solutions. Read the full press release: bit.ly/3PYqUWK #KWSfamily #GameDev
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Scott Beca retweeted
Australia's COVID situation is out of control. A mega-thread looking at where we are, how we got here, and what we need to do to get out of this shitshow. 🧵 . . .
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Vactics => now available on your Computer Machine. Build a mech and help liberate Solitude City from the Vactics. Tactical rogue-lite combat🦾 A Full Campaign🦾 Daily Challenges 🦾 Achievements 🦾 Color Palettes 🦾 And more to come during Early Access! store.steampowered.com/app/1…
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Scott Beca retweeted
I published a new project about combining rewrite rules and solving constraint problems made of rewrite rules github.com/mxgmn/MarkovJunio…
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Scott Beca retweeted
28 Feb 2022
Hi! As you know, last month we released Pulp, our easy-to-use Playdate game making tool. And today, as promised… it's time for even more developer news. 🌟 The full Playdate Software Development Kit is now available for free to all at play.date/dev/ !! 🌟 A thread!
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Scott Beca retweeted
That's right, it's happening - it's almost @ConanChopChop time! Gather your team of up to four and dive into the delightfully chaotic world of Hyboria on 1st March 2022 on PC, Xbox, PlayStation and Nintendo Switch ⚔️ All the details: conanchopchop.com/
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Scott Beca retweeted
Replying to @BevyEngine
@BevyEngine 0.6 is out now! It features a brand new faster / prettier / simpler renderer, shadows, clustered forward rendering, frustum culling, batched sprite rendering, native WebGL2 support, Materials, shader imports, ECS ergonomics, and much more! bevyengine.org/news/bevy-0-6…
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Scott Beca retweeted
Mighty Games Group is hiring! We are looking for: - Senior/Lead Programmer - Automated Test Engineer These roles are available as a remote work-from-home position. Please check out the website for more details on the position. mightygamesgroup.com/jobs/
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Scott Beca retweeted
8 Oct 2021
A 16x16x16 chest in #lowpoly looking marching cubes Vs cube shaped #voxelart
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RT @smdiehl: Lets finally talk about how NFTs are a giant scam. (1/) 🧵
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Scott Beca retweeted
Mighty Games Group is hiring! We are looking for a Senior/Lead Programmer. This role is available as a remote work-from-home position. Please check out the website for more details on the position. mightygamesgroup.com/jobs/

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Scott Beca retweeted
🕸️🕸️🕸️Webbed is out now!!!!!🕸️🕸️🕸️ store.steampowered.com/app/1…
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Scott Beca retweeted
Botworld Adventure takes the RPG experience to another level. Enter a mysterious world where you can build your own team of bots. From mystifying forests to wild deserts, engage in strategic real-time battles. Coming Soon! #BotworldAdventure #MobileGames #MobileGaming #RPG
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Scott Beca retweeted
17 Jun 2021
🚨GCAP Speaker submissions are NOW OPEN! 👀 GCAP 2021 takes place from the 4-6th of October with the theme 'Raising the Bar'. So get on in and tell us your stellar talk ideas! 👩‍💻Submissions close 5PM AEDT July 8th so don't delay! 🏃‍♀️ Learn more 👇👇 gcap.com.au/gcap-2021-call-f…
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Scott Beca retweeted
26 May 2021
It's done! FINALLY I can share this! Basically everything I've posted over the past 3 years has been for this first episode of Dynamo Dream. I really hope you enjoy it :D youtu.be/LsGZ_2RuJ2A
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Scott Beca retweeted
Do you spend hours (or days) debugging arcane Unity bugs? Announcing… 🏁The Uninomicon🏁 An encyclopedia of the dark technical corners of Unity. It's already packed with info. Please RT and let's get a lot of folks contributing!🏇 uninomicon.com/ #gamedev #unity3d
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