Joined February 2017
1,187 Photos and videos
Saw the Playstation State of Play You know things are bad when Ubisoft makes a remake and DOESN'T take the tits away. (Me being a huge and very happy Rayman fan)
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Silent Hill Townfall comes across a something that wanted to be its own thing and is now aping the Silent Hill brand like the last game. Not interested.
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Finally, the other thing I am REALLY looking forward to is Bancho the Chef. Normally I dislike 'cozy games' but cozy games rarely let me be a pillar of masculinity like Bancho.
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SexualYeti🔞 retweeted
Rest in peace to John Blanche. The artist who defined Warhammer 40k. He was legitimately a visionary and creative genius. Take today to look at his works, there's nothing else like them. A very sad day indeed.
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I feel like there is a happy medium where we can have films that are sexy, magical and well-written that doesn't involve being managed by hentai-squids.
That waist is actually insane We really should’ve been more grateful for Harvey Weinstein. He wouldn’t have let Zendaya takeover Hollywood
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SexualYeti🔞 retweeted
I ordered one pancake in America. The waitress wrote it down and said, "one short stack." Short. I am a small and humble man. A short stack sounded perfect for me. I waited with a calm heart. She returned carrying three pancakes, each the size of my face, stacked into a tower, with a block of butter on top sliding down the sides like slow lava. This was the short one. I did not dare ask what the tall one looked like. Some knowledge a man is not ready for. I ate for forty minutes. I was not full. I was afraid. The tower did not shrink. I am fairly sure it was growing back faster than I could eat it. I had to surrender. I left half. In Japan, leaving food is a deep shame. So I leaned in close and apologized to the pancakes directly, in a low voice, one by one. The waitress asked if I wanted a box. I did not know food could be taken into custody. I declined. I did not want it following me home. In America, is the short stack truly the small one? I need time to prepare my spirit before I ever face the tall one.
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SexualYeti🔞 retweeted
Sorry but I have to ask help from you guys Doxxing, Stalking and Harassment I really hate to do this, but there is an individual that has been harassing me for 2 years and have been going after myself and fanarts/dubs He has made several accounts to harass me and makes a new one every time I block him, you can just see for yourself the stuff he said about me by checking his replies If you guys see someone like this, PLEASE report them, I don't mind if they just harass me, but I'm drawing the line when they are constantly harassing fanworks, and if you do make fan content please don't take any of this harassment to heart, I appreciate everything you guys make <3 These are just -some- of his accounts:
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SexualYeti🔞 retweeted
"The Alley Way of Dreams" Yeeeeaaaaahhh, I don't do half measures. Most did one or two of these. I DID FOUR!!! XD Comment and Enjoy ^ ^
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SexualYeti🔞 retweeted
The anti-nuclear power sticker pisses me off so much. What the fuck are you smiling at, you little cunt? Blocking the worldwide adoption of clean sustainable energy? Go fuck yourself.
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SexualYeti🔞 retweeted
Alright enough holding on to this, animation of my OC Akane and her pet? deathclaw who gets really needy sometimes. Art and animation by @jonatha71727528
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Destiny and Marathon. Two corpses in one grave...
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Savage Mortician
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"Ugh, only humans wage war on each other" ~Some 14 year old "Let the seas boil! Let the stars fall!" ~Tortoise after his leaf is eaten by another tortoise over a century ago
These two giant tortoises have been fighting each other for over 120 years. According to the zoo, one tortoise stole the other’s food 120 years ago, and from that day on they became enemies. There hasn’t been a single day where they haven’t fought for a while
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SexualYeti🔞 retweeted
Almost finished Bloodborne
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SexualYeti🔞 retweeted
My friends are showing me things about the mechanicus 2 game and all I can think of is this "GET OUT OF MY TOMB. NOW!"
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>Be me >Me bee
its truly unfortunate but the 4chan “>be me” format is the greatest advancement in comedic storytelling since the invention of the slide show
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SexualYeti🔞 retweeted
The Tau behind all the Propaganda #warhammer #warhammer40k
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SexualYeti🔞 retweeted
Looking back, millennials grew up during a genuine golden age of AAA innovation, and somehow, we responded to it with some of the most dogshit criticism imaginable. A lot of the industry's current problems are the direct result of studios trying to "fix" complaints that never actually mattered in the first place. Look back at some of the most common complaints from our time, and you'll see for yourself "The campaign is too short. It’s only 8 hours!" So now every game is padded with endless busywork, crafting systems, collectible spam, and pacing-destroying filler designed to artificially inflate playtime. We traded tight, replayable campaigns with memorable set pieces for 60-hour slogs that most people never even finish. "It has a tacked-on multiplayer mode!" A huge number of beloved multiplayer experiences started as “tacked-on modes.” Developers used to experiment because they could. A lot of those modes existed because parts of the team had downtime while waiting on other departments, so they built weird ideas for fun. That kind of experimentation is how entire genres are born. Thanks to this criticism, we barely get interesting side modes anymore. Singleplayer games stopped experimenting with multiplayer, and multiplayer games stopped shipping with campaigns. "The game is too linear and on rails!" Uhh, yeah? Sometimes that’s the point. Linear games allow developers to control pacing, tension, balance, atmosphere, and spectacle with precision. Not every experience benefits from being an open-world sandbox. Now everything has to be “go anywhere, do anything,” which usually just means bloated maps full of repetitive content where players accidentally skip important moments or experience the story in the worst possible order. "There’s nothing to do after you beat the game!" This helped create the live-service mentality where games are expected to become permanent hobbies instead of complete experiences. Seasonal progression, daily challenges, battle passes, rotating shops, login rewards. Games used to end, and now they’re designed to be work. "The cutscenes take control away from the player!" So now stories are delivered through endless walking sections where characters slowly talk at you while you hold forward. Ironically, this often feels less interactive than a well-directed cutscene because you’re not really playing, you’re just pretending to. "The game is too repetitive, you just do the same thing over and over!" This criticism pushed studios toward constant novelty at the expense of mechanical depth. Older games would give you a solid core mechanic and let you master it over time. Modern AAA games are terrified you’ll get bored, so they throw gimmick after gimmick at you instead of refining the fundamentals. "It’s just another brown military shooter!" This criticism was understandable at the time, but it led to every game becoming terrified of sincerity. Everything had to become quirk chungus, self-aware, colorful, ironic, self referential, and stuffed with marvel-style dialogue. A lot of AAA writing lost the ability to be earnest because studios became scared of being called generic. I could go on and on, but you get the point. A lot of people (rightfully) blame sarkeesian for the current state of the industry, but we really dont blame yahtzee enough, seeing as he got everything he asked for, but not what he wanted.
kinda crazy how much video games have fallen off as a cutlural artifact. entering borderline unc slop territory
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