Joined March 2012
1,434 Photos and videos
SolarLune@solarlune.com retweeted
The first PATCH has arrived for #Brickadia 🧱! Thanks to all your valuable feedback, we're able to improve the game experience. More exciting news to come soon! Read the patch notes on #Steam for full details πŸ‘‡ store.steampowered.com/news/…
2
6
69
2,746
SolarLune@solarlune.com retweeted
Huge update. I'm making a game for PS1. It runs on a real console. :)
86
1,434
25,110
321,691
SolarLune@solarlune.com retweeted
Stylish ~~~
106
6,661
44,006
508,386
SolarLune@solarlune.com retweeted
323
10,939
91,413
2,962,538
me when i realize the shadows on the walls are not reality but are just simulacrums of the world's true nature
2
363
SolarLune@solarlune.com retweeted
With the ability for behaviors on a brick to connect to other bricks through wires, we can then have it color multiple bricks to make, for example, a seven-segment display!
Something we haven't posted here yet is our prototype of "Behaviors" - the scripting system that will add advanced functionality to builds. Starting with basics, here's a "behavior" that defines a custom brick component which changes the bricks color when clicked. But, 🧡(1/3)
4
24
195
27,668
SolarLune@solarlune.com retweeted
Or how about making a seven-segment display entirely mechanically instead?
With the ability for behaviors on a brick to connect to other bricks through wires, we can then have it color multiple bricks to make, for example, a seven-segment display!
7
37
450
21,320
SolarLune@solarlune.com retweeted
Did you know that there's a direct correlation between the decline of Spirograph and the rise in gang activity?
19
360
3,314
118,411
Let's make a physics game. What could go wrong? πŸ™ˆ
100
409
4,467
153,842
SolarLune@solarlune.com retweeted
13
769
6,535
94,125
SolarLune@solarlune.com retweeted
By putting selections of bricks in your hotbar, it's super easy to quickly assemble tracks for your contraptions to ride along!
6
17
198
6,571
SolarLune@solarlune.com retweeted
3 Sep 2024
Pretty convenient way to play a lot of stuff that doesn't need too many buttons
12
69
756
31,639
SolarLune@solarlune.com retweeted
2 Sep 2024
having some fun with @squiggythings 's new WaveTracker #chiptune
9
88
439
11,697
SolarLune@solarlune.com retweeted
31 Aug 2024
WaveTracker 1.0.0 is released ! Check it out at wavetracker.org !
48
493
2,119
116,204
SolarLune@solarlune.com retweeted
29 Aug 2024
i ordered that textbook that makes you a good game designer and it arrived
33
355
4,912
211,226
SolarLune@solarlune.com retweeted
30 Aug 2024
time to break out the gamecube i fear #sonic
80
12,422
72,880
1,166,518
SolarLune@solarlune.com retweeted
30 Aug 2024
yump
27
293
1,641
39,049
SolarLune@solarlune.com retweeted
Math gates and logic gates! Wiring these together will quickly let you achieve more advanced interactability in your builds, without needing to dive into scripting. Top row are the basics, bottom row are the more advanced.
9
19
186
4,279
SolarLune@solarlune.com retweeted
Logotypes
15
199
1,806
44,874
SolarLune@solarlune.com retweeted
roommate still hasn’t noticed I’ve been raising the oxygen in our apartment air composition by 0.5% every day and that’s why we can do everything on 3 hours of sleep
155
3,165
144,070
4,805,331